Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Nail 'em!!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Deset Gled" data-source="post: 1501339" data-attributes="member: 7808"><p>By "vortex", do you mean the whirlwind special ability? If so, then by the rules, only characters caught inside the whirlwind would take damage from this (not the entire room). I would probably model this by simply adding damage dice to the elementals whirlwind damage.</p><p></p><p>Alternatively, if you did want this to be more a huge wind storm that throws the nails all over the room, I would model it simply by making everyone make a reflex save (half damage on a successfull save) for Xd6 damage, X depending on how powerful you want this to be, probably a combination of the size of the elemental, the number of nails in the room, and how mean you want to be.</p><p></p><p>No matter how you decide to do it, I think that the damage should count as piercing damage, and should be completely negated by damage reduction (because each individual nail would only 1 point of damage or so).</p></blockquote><p></p>
[QUOTE="Deset Gled, post: 1501339, member: 7808"] By "vortex", do you mean the whirlwind special ability? If so, then by the rules, only characters caught inside the whirlwind would take damage from this (not the entire room). I would probably model this by simply adding damage dice to the elementals whirlwind damage. Alternatively, if you did want this to be more a huge wind storm that throws the nails all over the room, I would model it simply by making everyone make a reflex save (half damage on a successfull save) for Xd6 damage, X depending on how powerful you want this to be, probably a combination of the size of the elemental, the number of nails in the room, and how mean you want to be. No matter how you decide to do it, I think that the damage should count as piercing damage, and should be completely negated by damage reduction (because each individual nail would only 1 point of damage or so). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Nail 'em!!!
Top