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<blockquote data-quote="Paultimatum" data-source="post: 4749314" data-attributes="member: 80484"><p>Looks pretty good, but the healing option is so much less powerful that I doubt it would ever be used, except in very rare situations. The healing also seems far worse then cure light wounds (this has range 5, but heals for charisma mod instead of healing surge value). It could still be quite useful for getting a fair bit of temporary hp when you're at nearly full health though, so I'd improve the healing effect or maybe make it a minor action. Anyway, here's arcane stutterstep.</p><p></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Arcane Stutterstep </span></strong><span style="font-family: 'Verdana'">Wizard Utility 16</span></span></p><p> <em><span style="font-family: 'Verdana'"><span style="color: white">You seem to step from place to place with dazzling speed, but then you're nowhere to be found.</span></span></em></p><p> <span style="color: white"><strong><span style="font-family: 'Verdana'">Encounter </span></strong><span style="font-family: 'Verdana'">✦</span><strong><span style="font-family: 'Verdana'"> Arcane</span></strong></span></p><p> <span style="color: white"><span style="font-family: 'Verdana'"><strong>Move Action Personal</strong></span></span></p><p> <span style="color: white"><span style="font-family: 'Verdana'"><strong>Effect:</strong> </span><span style="font-family: 'Verdana'">All enemies adjacent to you grant combat advantage to you and your allies until </span></span>the start of your next turn, and you can slide them one square. You gain concealment until the end of your next turn and can teleport 5 squares.</p><p></p><p>(I'm not sure if this needs to be made slightly less powerful, or more powerful and become a daily, but this is at the same level as fly and greater invisibility after all)</p><p></p><p>How about <strong>Call to Chaos</strong> or <strong>Turbulence</strong> next?</p></blockquote><p></p>
[QUOTE="Paultimatum, post: 4749314, member: 80484"] Looks pretty good, but the healing option is so much less powerful that I doubt it would ever be used, except in very rare situations. The healing also seems far worse then cure light wounds (this has range 5, but heals for charisma mod instead of healing surge value). It could still be quite useful for getting a fair bit of temporary hp when you're at nearly full health though, so I'd improve the healing effect or maybe make it a minor action. Anyway, here's arcane stutterstep. [COLOR=white][B][FONT=Verdana]Arcane Stutterstep [/FONT][/B][FONT=Verdana]Wizard Utility 16[/FONT][/COLOR] [I][FONT=Verdana][COLOR=white]You seem to step from place to place with dazzling speed, but then you're nowhere to be found.[/COLOR][/FONT][/I] [COLOR=white][B][FONT=Verdana]Encounter [/FONT][/B][FONT=Verdana]✦[/FONT][B][FONT=Verdana] Arcane[/FONT][/B][/COLOR] [COLOR=white][FONT=Verdana][B]Move Action Personal[/B][/FONT][FONT=Verdana][/FONT][/COLOR] [COLOR=white][FONT=Verdana][B]Effect:[/B] [/FONT][FONT=Verdana]All enemies adjacent to you grant combat advantage to you and your allies until [/FONT][/COLOR]the start of your next turn, and you can slide them one square. You gain concealment until the end of your next turn and can teleport 5 squares. (I'm not sure if this needs to be made slightly less powerful, or more powerful and become a daily, but this is at the same level as fly and greater invisibility after all) How about [B]Call to Chaos[/B] or [B]Turbulence[/B] next? [/QUOTE]
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