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Name level heroes for 5e
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<blockquote data-quote="CubicsRube" data-source="post: 7344718" data-attributes="member: 6848185"><p>Youre right that some people wouldn't wabt followers. But i think if you set up the concept of a west marches style play with levelled areas and followers of different levels of quests the players can choose then it should be fine if you make it clear up front.</p><p></p><p>To further expound on the idea im thinking of running is to prep a game world with various damgers and quests throught the world in the uncivilised wilds. The players choose what quests they want to go on.</p><p></p><p>Im thinking of using a reputation score at name level to see what the world thinks of them. So when they are high enough level they CAN go on quests that are a cakewalk for them, but their reputation might suffer as the party arent dealing with the tougher threats. Alternatively if the players want to deal with a threat while its small, they can send theor lower level followers in and play them for a session.</p></blockquote><p></p>
[QUOTE="CubicsRube, post: 7344718, member: 6848185"] Youre right that some people wouldn't wabt followers. But i think if you set up the concept of a west marches style play with levelled areas and followers of different levels of quests the players can choose then it should be fine if you make it clear up front. To further expound on the idea im thinking of running is to prep a game world with various damgers and quests throught the world in the uncivilised wilds. The players choose what quests they want to go on. Im thinking of using a reputation score at name level to see what the world thinks of them. So when they are high enough level they CAN go on quests that are a cakewalk for them, but their reputation might suffer as the party arent dealing with the tougher threats. Alternatively if the players want to deal with a threat while its small, they can send theor lower level followers in and play them for a session. [/QUOTE]
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Name level heroes for 5e
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