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Name one thing you love and one thing you hate about 4e D&D
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4492235" data-attributes="member: 710"><p>What do I like? There are many things, but I won't cheat on this poll, so I bring it down to one point.</p><p>I Love:</p><p>The math works. It is transparent. No auto-hit or auto-failure. You can see how it works, at all levels.</p><p></p><p>I hate: </p><p>Hate is a strong word, but anyway - That the designers created a wonderful combat power system, but then decided to not try the same for non-combat powers. </p><p></p><p>Of course, I am certain of these things: </p><p>1) They would have come up with something very good, probably better then the equivalent stuff in Storyteller games or Torg. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>2) That even more people would complain about the non-combat system. I don't know if it would have been called "Forgy", "Narrativisty", or "Storytellery", but I am sure most still in the "Rules as Physics" mindset would hate powers like <em>Well Connected</em> or <em>Ancient Lore</em> or <em>Escape Route</em>. </p><p>Well, maybe 5E will have this. Or Unearthed Arcana 4E. Or d20 Modern 2.0...</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4492235, member: 710"] What do I like? There are many things, but I won't cheat on this poll, so I bring it down to one point. I Love: The math works. It is transparent. No auto-hit or auto-failure. You can see how it works, at all levels. I hate: Hate is a strong word, but anyway - That the designers created a wonderful combat power system, but then decided to not try the same for non-combat powers. Of course, I am certain of these things: 1) They would have come up with something very good, probably better then the equivalent stuff in Storyteller games or Torg. ;) 2) That even more people would complain about the non-combat system. I don't know if it would have been called "Forgy", "Narrativisty", or "Storytellery", but I am sure most still in the "Rules as Physics" mindset would hate powers like [i]Well Connected[/i] or [i]Ancient Lore[/i] or [i]Escape Route[/i]. Well, maybe 5E will have this. Or Unearthed Arcana 4E. Or d20 Modern 2.0... [/QUOTE]
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Name one thing you love and one thing you hate about 4e D&D
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