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General Tabletop Discussion
*TTRPGs General
Names of Archetypes Are Important
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<blockquote data-quote="doctorbadwolf" data-source="post: 9027772" data-attributes="member: 6704184"><p>1-2) fair enough. I go back and forth on both points. Like I don’t actually like it when things are all the same style in a game. Like, looking at D&D , I loved 4e but it really sang for me when it got more messy and asymmetrical with Essentials. In a similar vein, I like that D&D has the fighter and it has the Paladin, which would not feel obvious like the fighter if it weren’t super familiar. </p><p></p><p>3) Yeah, I’m toying with Arbiter, Consular, or going further afield into words that mean speaker or related ideas if I go with all “bespoke” names. I considered Bard, but tbh the D&D cloud that hangs over the Bard is difficult to pierce, much less dispel.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9027772, member: 6704184"] 1-2) fair enough. I go back and forth on both points. Like I don’t actually like it when things are all the same style in a game. Like, looking at D&D , I loved 4e but it really sang for me when it got more messy and asymmetrical with Essentials. In a similar vein, I like that D&D has the fighter and it has the Paladin, which would not feel obvious like the fighter if it weren’t super familiar. 3) Yeah, I’m toying with Arbiter, Consular, or going further afield into words that mean speaker or related ideas if I go with all “bespoke” names. I considered Bard, but tbh the D&D cloud that hangs over the Bard is difficult to pierce, much less dispel. [/QUOTE]
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Names of Archetypes Are Important
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