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General Tabletop Discussion
*Pathfinder & Starfinder
Naming Fourth Edition
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<blockquote data-quote="I'm A Banana" data-source="post: 3904576" data-attributes="member: 2067"><p>The thing with that is that, with an evocative name, you can make it something similar-but-not-the-same and still carry the weight of whatever baggage people bring to it.</p><p></p><p>People who assume that Faerie is a place where there are pretty girls and dew on flowers are right. But Faerie is also a plane of brutal natural expansion, rampant wilderness, etc. These images are not incompatible.</p><p></p><p>Shadowlands is actually worse than Shadowfell IMO, because Shadowfell sounds appropriately dire and dismal. But any word for a dreary afterlife works pretty well.</p><p></p><p>Think of what, say, Mount Olympus was in Planescape. It was the home of the (greek) deities, but it was ALSO what worked for the game (namely, an adventure location with a greek feel and a place to get from plane to plane easily).</p><p></p><p>A solid, evocative term can carry more than one idea. The Dryad Thread is proof enough of that, where people are saying "I've got no problem with this being A TYPE of dryad" for the twiggy monster picture posted there, and some even have no problem with it being THE dryad.</p><p></p><p>Whereas a poor name ("dragonborn") has problems even carrying it's OWN weight. </p><p></p><p>Though a lot of this is, to be honest, very subjective, no matter which way you slice it.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 3904576, member: 2067"] The thing with that is that, with an evocative name, you can make it something similar-but-not-the-same and still carry the weight of whatever baggage people bring to it. People who assume that Faerie is a place where there are pretty girls and dew on flowers are right. But Faerie is also a plane of brutal natural expansion, rampant wilderness, etc. These images are not incompatible. Shadowlands is actually worse than Shadowfell IMO, because Shadowfell sounds appropriately dire and dismal. But any word for a dreary afterlife works pretty well. Think of what, say, Mount Olympus was in Planescape. It was the home of the (greek) deities, but it was ALSO what worked for the game (namely, an adventure location with a greek feel and a place to get from plane to plane easily). A solid, evocative term can carry more than one idea. The Dryad Thread is proof enough of that, where people are saying "I've got no problem with this being A TYPE of dryad" for the twiggy monster picture posted there, and some even have no problem with it being THE dryad. Whereas a poor name ("dragonborn") has problems even carrying it's OWN weight. Though a lot of this is, to be honest, very subjective, no matter which way you slice it. [/QUOTE]
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Naming Fourth Edition
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