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Nananananananaaaa BATMAN! (about vampires in D&D and in general, Ravenloft/Curse of Strahd etc.)
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<blockquote data-quote="PMárk" data-source="post: 6915645" data-attributes="member: 6804619"><p>I always thought the Emperor in the old trilogy is... Not very fulfilling. He's just the evil boss, who suddenly appeared at the end, we know nothing about him and he's just comically evil. He's much better in the prequels, but still, i wanted to know his true motivations and story. What could I say, I'm a lore-guy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Besides, I think comparing RPGs to movies is not the best way, since you have much, much less space in a film than in an RPG normally. Maybe not in convention one-shots, or in competitions, but I prefer deeper stories. </p><p></p><p></p><p></p><p>Oh, I agree that the background should be accessible to the players somehow. Or most of it at least. </p><p></p><p></p><p></p><p>Yes, but you don't pick the Underdark and detach it from the Realms. There are connections, factions, etc. Acknowledging the setting doesn't mean that you have to use every part of it, it's just mean you work with what was written before instead of throwing it out the window.</p><p></p><p> <em><em></em></em></p><p><em><em></em></em></p><p><em><em>1. They said he comes from Darkon, but it's just an easter egg, they don't say anything where Darkon is. So the other realms not even relevant in that instance. Sam with the Vistani. </em></em></p><p><em><em></em></em></p><p><em><em>2. To focusing on Strahd and Barovia why you'd have to reject the setting and alter significant parts of it? I deem it unnecessary. You focusing on the Underdark, but don't change significantly the Realms because of that. You just focusing on that part of the world. </em></em></p><p> <em><em></em></em></p><p><em><em></em></em></p><p><em><em></em></em></p><p><em><em></em></em></p><p><em><em>That would be a different kind of campaign indeed, but it's a possibility.</em></em></p><p><em><em></em></em></p><p><em><em></em></em></p><p><em><em>Ultimately the main reason why I think it'd be better to work with the setting and maybe including a paragraph in the introduction, or a 1-2 page appendix is that would opened up gates and introduced a new generation of players to the Ravenloft setting. They wouldn't need to write a CG or anything, just work with the setting and mentioning it as i said then point to the old material. That they didn't do that sends me a clear message: "We don't want Ravenloft as a setting. We Wanted to milk one of the most succesfull adventures ever written and that's it. We don't want to allow even the possibility of any alternative or competition to FR." I don't say it doesn't make sense as a business decision, but I hate it nonetheless. That, or as i said, someone might just doesn't like RL as a setting up there. Might be both. </em></em></p><p><em><em></em></em></p><p><em><em></em></em></p><p><em><em></em></em></p><p><em><em>Yeah the Soth part too. Frankly i found those books fun to read. I really can't remember where i encountered with it, but distinctively remembering that the Hickmans never really liked the RL setting and what it evolved into. But it might not be true.</em></em></p></blockquote><p></p>
[QUOTE="PMárk, post: 6915645, member: 6804619"] I always thought the Emperor in the old trilogy is... Not very fulfilling. He's just the evil boss, who suddenly appeared at the end, we know nothing about him and he's just comically evil. He's much better in the prequels, but still, i wanted to know his true motivations and story. What could I say, I'm a lore-guy. :) Besides, I think comparing RPGs to movies is not the best way, since you have much, much less space in a film than in an RPG normally. Maybe not in convention one-shots, or in competitions, but I prefer deeper stories. Oh, I agree that the background should be accessible to the players somehow. Or most of it at least. Yes, but you don't pick the Underdark and detach it from the Realms. There are connections, factions, etc. Acknowledging the setting doesn't mean that you have to use every part of it, it's just mean you work with what was written before instead of throwing it out the window. [i][i] 1. They said he comes from Darkon, but it's just an easter egg, they don't say anything where Darkon is. So the other realms not even relevant in that instance. Sam with the Vistani. 2. To focusing on Strahd and Barovia why you'd have to reject the setting and alter significant parts of it? I deem it unnecessary. You focusing on the Underdark, but don't change significantly the Realms because of that. You just focusing on that part of the world. That would be a different kind of campaign indeed, but it's a possibility. Ultimately the main reason why I think it'd be better to work with the setting and maybe including a paragraph in the introduction, or a 1-2 page appendix is that would opened up gates and introduced a new generation of players to the Ravenloft setting. They wouldn't need to write a CG or anything, just work with the setting and mentioning it as i said then point to the old material. That they didn't do that sends me a clear message: "We don't want Ravenloft as a setting. We Wanted to milk one of the most succesfull adventures ever written and that's it. We don't want to allow even the possibility of any alternative or competition to FR." I don't say it doesn't make sense as a business decision, but I hate it nonetheless. That, or as i said, someone might just doesn't like RL as a setting up there. Might be both. Yeah the Soth part too. Frankly i found those books fun to read. I really can't remember where i encountered with it, but distinctively remembering that the Hickmans never really liked the RL setting and what it evolved into. But it might not be true.[/i][/i] [/QUOTE]
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