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Nananananananaaaa BATMAN! (about vampires in D&D and in general, Ravenloft/Curse of Strahd etc.)
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<blockquote data-quote="PMárk" data-source="post: 6915723" data-attributes="member: 6804619"><p>Fine point, sure the most important is how you portrayed the caharcter. I'd still argue that in most cases the backstory is a fairly important chunk of that character's portrayal on the long run and could help a lot to the GM to portraying that character to the best effect. Also, i think RPGs aremore close to a novel than a movie and in novels you'll get some background on average. I'll also uphold that i found the Emperor in the old trilogy boring. Consider another example: in the Wheel of Time novel series, the Forsaken are fairly boring, IMO until you start to get bits and pieces about their history and they got elaborated as persons. Or Voldemort in HP.</p><p></p><p></p><p></p><p>You say potato, i say potahto i think. You say changing fundametal elments of the setting and absolutely not mentioning the wider setting in the book (not in the adventure necessarily) and writing the adventure as there hadn't been a setting is not a rejection, just ignoring. I say the changing of those parts and don't acknowledging the wider setting even in a minor paragraph is indeed rejecting. I think we could agree to disagree on this. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Again, my opinion is that acknowledging the setting, mentioning it and designing the adventure with that in mind is not necessiating a CG immediately. I'm not speaking about detailing the other domains in any length in the adventure, just mentioning there is a wider setting in a paragraph or appendix. Then they could have point people toward the DM'sG for the older material and it opens up space for future products, like SCAG. This could be done still, but i doubt it will be, or the end results will be anything resembling the old setting. It's more likely we get something like the 4e domains of dread, if anything. And that is, for me is the rejection of the old setting. You say that wouldn't be enough so it's better they didn't, I say it's worse, because that would have stirred interest toward the wider setting in new people. </p><p></p><p></p><p></p><p>Might be it was at a convention when somebody spoken with them personally, then shared it on the forums before CoS came out. I remember vaguely about something like that.</p></blockquote><p></p>
[QUOTE="PMárk, post: 6915723, member: 6804619"] Fine point, sure the most important is how you portrayed the caharcter. I'd still argue that in most cases the backstory is a fairly important chunk of that character's portrayal on the long run and could help a lot to the GM to portraying that character to the best effect. Also, i think RPGs aremore close to a novel than a movie and in novels you'll get some background on average. I'll also uphold that i found the Emperor in the old trilogy boring. Consider another example: in the Wheel of Time novel series, the Forsaken are fairly boring, IMO until you start to get bits and pieces about their history and they got elaborated as persons. Or Voldemort in HP. You say potato, i say potahto i think. You say changing fundametal elments of the setting and absolutely not mentioning the wider setting in the book (not in the adventure necessarily) and writing the adventure as there hadn't been a setting is not a rejection, just ignoring. I say the changing of those parts and don't acknowledging the wider setting even in a minor paragraph is indeed rejecting. I think we could agree to disagree on this. :) Again, my opinion is that acknowledging the setting, mentioning it and designing the adventure with that in mind is not necessiating a CG immediately. I'm not speaking about detailing the other domains in any length in the adventure, just mentioning there is a wider setting in a paragraph or appendix. Then they could have point people toward the DM'sG for the older material and it opens up space for future products, like SCAG. This could be done still, but i doubt it will be, or the end results will be anything resembling the old setting. It's more likely we get something like the 4e domains of dread, if anything. And that is, for me is the rejection of the old setting. You say that wouldn't be enough so it's better they didn't, I say it's worse, because that would have stirred interest toward the wider setting in new people. Might be it was at a convention when somebody spoken with them personally, then shared it on the forums before CoS came out. I remember vaguely about something like that. [/QUOTE]
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Nananananananaaaa BATMAN! (about vampires in D&D and in general, Ravenloft/Curse of Strahd etc.)
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