Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Narration back into the system
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lostdwarf" data-source="post: 5661042" data-attributes="member: 85751"><p>This goes back to an issue that has been with Dnd since the very first days, namely, what the heck is a hit point?</p><p> </p><p>Hit points are very, very abstract. You can have a human with 80 hit points, a magical beast with 80 hit points, and a barrier with 80 hit points. In the case of the barrier, you have to pound, hack, smash, shock, burn, and othewise abuse the barrier that much before it breaks. </p><p> </p><p>But the human would be long dead taking the same abuse. His 80 hit points represent his ability to dodge, block, roll with blows, duck, and generally avoid letting what should have been a lethat attack kill him. Being "bloodied" is an abstract as well. You might be bleeding after taking 1 hp of damage depending on the source, or you might not actually show any blood until the final blow that takes you negative. Its an abstract way of saying "getting in bad shape".</p><p> </p><p>The magical beast with 80 hp is probably somewhere in between the two examples. It is physically more robust than the human, but not as tough as the barrier. It's hitpoints represent a combination of being able to avoid/mitigate damage and being able to absorb it.</p><p> </p><p>I agree with those in this thread that say if you are unable to narrate combat its becuase you are not trying. There is not a forced, mechanical description of what a "hit" in dnd combat does, but that is because dnd is not and does not try to be a simulation. If you are looking for a "realistic" simulation of combat you will never like this game. Dnd combat is a cinimatic abstraction, and you and the DM fill in the details of what is going on. If you expect it to be a blow by blow "I swing my sword, lets see if he can get the shield in the way, nope he failed, ok lets see how much of the blow the armor absorbs" kind of game you are soooo playing the wrong system.</p></blockquote><p></p>
[QUOTE="Lostdwarf, post: 5661042, member: 85751"] This goes back to an issue that has been with Dnd since the very first days, namely, what the heck is a hit point? Hit points are very, very abstract. You can have a human with 80 hit points, a magical beast with 80 hit points, and a barrier with 80 hit points. In the case of the barrier, you have to pound, hack, smash, shock, burn, and othewise abuse the barrier that much before it breaks. But the human would be long dead taking the same abuse. His 80 hit points represent his ability to dodge, block, roll with blows, duck, and generally avoid letting what should have been a lethat attack kill him. Being "bloodied" is an abstract as well. You might be bleeding after taking 1 hp of damage depending on the source, or you might not actually show any blood until the final blow that takes you negative. Its an abstract way of saying "getting in bad shape". The magical beast with 80 hp is probably somewhere in between the two examples. It is physically more robust than the human, but not as tough as the barrier. It's hitpoints represent a combination of being able to avoid/mitigate damage and being able to absorb it. I agree with those in this thread that say if you are unable to narrate combat its becuase you are not trying. There is not a forced, mechanical description of what a "hit" in dnd combat does, but that is because dnd is not and does not try to be a simulation. If you are looking for a "realistic" simulation of combat you will never like this game. Dnd combat is a cinimatic abstraction, and you and the DM fill in the details of what is going on. If you expect it to be a blow by blow "I swing my sword, lets see if he can get the shield in the way, nope he failed, ok lets see how much of the blow the armor absorbs" kind of game you are soooo playing the wrong system. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Narration back into the system
Top