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Narration back into the system
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<blockquote data-quote="Kobold Boots" data-source="post: 5661767" data-attributes="member: 92239"><p>I often get the impression that there are, lurking somewhere on the Interwebs, perhaps even on this site, people who have multiple user accounts that ask the same questions with different color over and over again.</p><p></p><p>Whether it's simply a slow day and somebody needs to guarantee a lengthy thread about something that was discussed two pages back, or if it's just people looking to pick at a scab.. It just doesn't seem likely to me that the same questions will get asked over and over again when there's a lengthy repository of similar threads.</p><p></p><p>I could however, be overestimating posters. I digress.</p><p></p><p>Here's my advice: Start narrating and cut way down on the 'this is what the rules say' conversation at the table and it will infect your players over time.</p><p></p><p>My group recently got to 8-9th level and in preparation for paragon tier I stopped describing skills challenges to my players as such because it was time to expect all of us to "know" the mechanics. The group rolled into a heavily modified Vecna challenge from the end of the Thunderspire module and I just started role-playing Vecna while the group was busy dealing with a shadow lich in the same room.</p><p></p><p>They caught on just fine and got through the encounter. So the moral is, if you stop treating every aspect of the game like it has to be explained, you give yourself time to narrate.</p></blockquote><p></p>
[QUOTE="Kobold Boots, post: 5661767, member: 92239"] I often get the impression that there are, lurking somewhere on the Interwebs, perhaps even on this site, people who have multiple user accounts that ask the same questions with different color over and over again. Whether it's simply a slow day and somebody needs to guarantee a lengthy thread about something that was discussed two pages back, or if it's just people looking to pick at a scab.. It just doesn't seem likely to me that the same questions will get asked over and over again when there's a lengthy repository of similar threads. I could however, be overestimating posters. I digress. Here's my advice: Start narrating and cut way down on the 'this is what the rules say' conversation at the table and it will infect your players over time. My group recently got to 8-9th level and in preparation for paragon tier I stopped describing skills challenges to my players as such because it was time to expect all of us to "know" the mechanics. The group rolled into a heavily modified Vecna challenge from the end of the Thunderspire module and I just started role-playing Vecna while the group was busy dealing with a shadow lich in the same room. They caught on just fine and got through the encounter. So the moral is, if you stop treating every aspect of the game like it has to be explained, you give yourself time to narrate. [/QUOTE]
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