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*Pathfinder & Starfinder
Narrative Space Options for non-spellcasters
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<blockquote data-quote="Starfox" data-source="post: 6148649" data-attributes="member: 2303"><p>I must admit this applies to me. People say I am a good GM, and I feel my campaign-building skills are also on par. I am also good at improvising and adjusting. But when I try and make adventures from scratch, they tend to be over-complex and byzantine to a degree that makes them less than fun. So I use a lot of canned adventures.</p><p></p><p>But then as I posted above, narrative space concerns come up only rarely in my games. I started this thread more as an outgrowth of an earlier discussion that to solve concrete issues at my own game table. So perhaps the issue should be reworded to something like "what preventive measures can be taken to avoid having narrative space problems?".</p><p></p><p>(In writing that sentence I found I lacked an English translation of the word "förebygga" - which is Swedish for a proactive prevention of a problem that is as yet only a potentiality, not yet a concrete issue. The lexicon could not help me. I find it worrisome that English does not have a word for this, and perhaps it is a part of the reason Scandinavia is so politically stable - we like to "förebygga" things. Put that way, I think "preventive measures" or even just "measures" could be an ideomatic translation. I rewrote the above sentence that way from an earlier unwieldier form.)</p></blockquote><p></p>
[QUOTE="Starfox, post: 6148649, member: 2303"] I must admit this applies to me. People say I am a good GM, and I feel my campaign-building skills are also on par. I am also good at improvising and adjusting. But when I try and make adventures from scratch, they tend to be over-complex and byzantine to a degree that makes them less than fun. So I use a lot of canned adventures. But then as I posted above, narrative space concerns come up only rarely in my games. I started this thread more as an outgrowth of an earlier discussion that to solve concrete issues at my own game table. So perhaps the issue should be reworded to something like "what preventive measures can be taken to avoid having narrative space problems?". (In writing that sentence I found I lacked an English translation of the word "förebygga" - which is Swedish for a proactive prevention of a problem that is as yet only a potentiality, not yet a concrete issue. The lexicon could not help me. I find it worrisome that English does not have a word for this, and perhaps it is a part of the reason Scandinavia is so politically stable - we like to "förebygga" things. Put that way, I think "preventive measures" or even just "measures" could be an ideomatic translation. I rewrote the above sentence that way from an earlier unwieldier form.) [/QUOTE]
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Narrative Space Options for non-spellcasters
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