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General Tabletop Discussion
*Pathfinder & Starfinder
Narrative Space Options for non-spellcasters
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<blockquote data-quote="Ahnehnois" data-source="post: 6149893" data-attributes="member: 17106"><p>In other words, if the attacking caster is able to pick the best situation out of the entire group, he has a 40% chance of spending his turn doing nothing. That's not great. And if he's attacking, say, a monk, his odds are a lot worse. I also find that SF feats are something that people took when the core rules came out, but gravitated away from as more feats came out (a decision you might question), and it's very hard to get to the point where you have them for multiple schools so you can target your save of choice.</p><p></p><p>Don't get me started on CRs. That said, monsters are likely to have lower magical save bonuses, but also tend to have immunities. Even giants are immune to will save effects that target humanoids (of which there are many), and they're not going to fail a lot of fort saves. Targeting their ref makes sense, but they tend to have a lot of hp, and ref saves tend to be for straight damage.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6149893, member: 17106"] In other words, if the attacking caster is able to pick the best situation out of the entire group, he has a 40% chance of spending his turn doing nothing. That's not great. And if he's attacking, say, a monk, his odds are a lot worse. I also find that SF feats are something that people took when the core rules came out, but gravitated away from as more feats came out (a decision you might question), and it's very hard to get to the point where you have them for multiple schools so you can target your save of choice. Don't get me started on CRs. That said, monsters are likely to have lower magical save bonuses, but also tend to have immunities. Even giants are immune to will save effects that target humanoids (of which there are many), and they're not going to fail a lot of fort saves. Targeting their ref makes sense, but they tend to have a lot of hp, and ref saves tend to be for straight damage. [/QUOTE]
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Narrative Space Options for non-spellcasters
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