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General Tabletop Discussion
*Pathfinder & Starfinder
Narrative Space Options for non-spellcasters
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<blockquote data-quote="Manbearcat" data-source="post: 6150003" data-attributes="member: 6696971"><p>I would really be curious how these 3 martial, melee characters with no legitimate vertical axis mobility are going to deal with a giant field of no-save Spike Stones (1/2 move, d8 damage/5 feet moved in a giant AoE field around them), Large/Huge (uncrittable and non-sneakable) Air Elementals that can pick them up and drop them to the ground for massive damage threshold, Reach Poisons attacking Fort at DC 25ish with Owls Wisdom (level 10 characters shouldn't have much more than a 12 as their best save - maybe 14 with feat investment - and more likely a 10ish), against an enemy that can fly, behind a Wind Wall, with Stoneskin, and Regeneration...and summon a horde of animals (including some that can shoot touch ranged attacks at the PCs) and lob touch fire grenades at them (or just take a nap if they want to and do it again tomorrow after that obstacle course of death is laid out). There is no reason to ever engage the PC's only strength; melee.</p><p></p><p>That...is narrative control.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6150003, member: 6696971"] I would really be curious how these 3 martial, melee characters with no legitimate vertical axis mobility are going to deal with a giant field of no-save Spike Stones (1/2 move, d8 damage/5 feet moved in a giant AoE field around them), Large/Huge (uncrittable and non-sneakable) Air Elementals that can pick them up and drop them to the ground for massive damage threshold, Reach Poisons attacking Fort at DC 25ish with Owls Wisdom (level 10 characters shouldn't have much more than a 12 as their best save - maybe 14 with feat investment - and more likely a 10ish), against an enemy that can fly, behind a Wind Wall, with Stoneskin, and Regeneration...and summon a horde of animals (including some that can shoot touch ranged attacks at the PCs) and lob touch fire grenades at them (or just take a nap if they want to and do it again tomorrow after that obstacle course of death is laid out). There is no reason to ever engage the PC's only strength; melee. That...is narrative control. [/QUOTE]
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Narrative Space Options for non-spellcasters
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