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General Tabletop Discussion
*Pathfinder & Starfinder
Narrative Space Options for non-spellcasters
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<blockquote data-quote="Quartz" data-source="post: 6150539" data-attributes="member: 40552"><p>I'm not sure I understand: they did to start with. The max base saving throw was +12 for a single-classed character at L20. A character with 3 classes (base or prestige) might boost that to +16. But he'd have some very low saves too. That's still shy of the L20 Fighter's BAB of +20. Under my system you get a max of +12, the same as before but your base saves at L20 would be +12/+10/+10, not (say) +16/+3/+3. Notice that this stops the cheese dip of 2 levels of Monk. </p><p></p><p>I don't have a group to test it, but I've been toying with simply saying that combat-types get BAB=Level, everyone else gets BAB/2 rounded down. This really seems to hit rogues until you realise they can take a levels of a combat class - Rog 15 / Ftr 5 gives a BAB of +12, for example. Monks would get full BAB but drop their flurry of blows (which is just TWF) and their special attack progression and their open hand attack does 1d6 + level/2 rounded down.</p></blockquote><p></p>
[QUOTE="Quartz, post: 6150539, member: 40552"] I'm not sure I understand: they did to start with. The max base saving throw was +12 for a single-classed character at L20. A character with 3 classes (base or prestige) might boost that to +16. But he'd have some very low saves too. That's still shy of the L20 Fighter's BAB of +20. Under my system you get a max of +12, the same as before but your base saves at L20 would be +12/+10/+10, not (say) +16/+3/+3. Notice that this stops the cheese dip of 2 levels of Monk. I don't have a group to test it, but I've been toying with simply saying that combat-types get BAB=Level, everyone else gets BAB/2 rounded down. This really seems to hit rogues until you realise they can take a levels of a combat class - Rog 15 / Ftr 5 gives a BAB of +12, for example. Monks would get full BAB but drop their flurry of blows (which is just TWF) and their special attack progression and their open hand attack does 1d6 + level/2 rounded down. [/QUOTE]
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Narrative Space Options for non-spellcasters
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