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General Tabletop Discussion
*Pathfinder & Starfinder
Narrative Space Options for non-spellcasters
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<blockquote data-quote="Starfox" data-source="post: 6150891" data-attributes="member: 2303"><p>The figher's 11 combat feats indeed means he has much greater freedom to select non-combat abilities for his remaining 10 feats. So in this way he should have access to some nice non-combat tricks too. The problem is that there are few non-combat feats of notice, and that combat is generally regarded as so important that to "waste" a fighter's feat on noncombat abilities draws snide remarks. Just like the fighter is supposed to dump his mental attributes to be a better combatant. The fault here is manifold - it is a cultural expectations issue, but also a problem with how the fighter class is built (MAD) and how much of his attribute points he is expected to devote to be competitive.</p><p></p><p></p><p></p><p>Very much this. A character that was mistreated while charmed is likely to realize this and magical coersion should be illegal in most fantasy societies. A party that has access to mundane Diplomacy can avoid using the first case, and even if they do use it can treat the carmed character in a way that does not make him hostile afterwards - when he thinks back on his own responses, they make sense because he was treated well.</p></blockquote><p></p>
[QUOTE="Starfox, post: 6150891, member: 2303"] The figher's 11 combat feats indeed means he has much greater freedom to select non-combat abilities for his remaining 10 feats. So in this way he should have access to some nice non-combat tricks too. The problem is that there are few non-combat feats of notice, and that combat is generally regarded as so important that to "waste" a fighter's feat on noncombat abilities draws snide remarks. Just like the fighter is supposed to dump his mental attributes to be a better combatant. The fault here is manifold - it is a cultural expectations issue, but also a problem with how the fighter class is built (MAD) and how much of his attribute points he is expected to devote to be competitive. Very much this. A character that was mistreated while charmed is likely to realize this and magical coersion should be illegal in most fantasy societies. A party that has access to mundane Diplomacy can avoid using the first case, and even if they do use it can treat the carmed character in a way that does not make him hostile afterwards - when he thinks back on his own responses, they make sense because he was treated well. [/QUOTE]
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Narrative Space Options for non-spellcasters
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