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Narrativism can be old-school
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<blockquote data-quote="imurphy943" data-source="post: 5833544" data-attributes="member: 6672709"><p>I never said religion. I think that heroes don't necessarily believe in any religion, they do what they do because it's right, or because they want to be remembered after death. There are firefighters who are only in it for the pay, and there isn't anything wrong with that, but it doesn't feel like heroism.</p><p> </p><p> </p><p>What would you count Monty Haul gamers as? I view Gamism more as viewing the game as a game, which probably does mean a slightly larger percentage of for-challenge gamers, but challenge should be able to benefit any point of view (Gamism and Narrativism slightly more than Simulationism).</p><p> </p><p>[MENTION=6667844]eve[/MENTION]ryone: wasn't trying to start a war here. I was pointing out, as someone who considers himself a hardcore for-challenge retro-stupid west marches fan Gamist, that Narrativism does not mean forced hack writing.</p><p> </p><p>[MENTION=37668]sinecure[/MENTION]: Every time some OSR blog points out that story develops on its own, that is an appreciation of Narrativism. That's what I'm talking about. There are all kinds of stories. There's Star Wars, Time Bandits, Conan, Little Red Riding Hood, The Cat in the Hat, Lord of the Rings, The Importance of Being Earnest, and That One Time You Tried To Open A Ketchup Packet With Your Teeth And Accidentally Squirted It Up Your Nose In Front Of Your Girlfriend. If you can tell a series of events, you can tell a story.</p></blockquote><p></p>
[QUOTE="imurphy943, post: 5833544, member: 6672709"] I never said religion. I think that heroes don't necessarily believe in any religion, they do what they do because it's right, or because they want to be remembered after death. There are firefighters who are only in it for the pay, and there isn't anything wrong with that, but it doesn't feel like heroism. What would you count Monty Haul gamers as? I view Gamism more as viewing the game as a game, which probably does mean a slightly larger percentage of for-challenge gamers, but challenge should be able to benefit any point of view (Gamism and Narrativism slightly more than Simulationism). [MENTION=6667844]eve[/MENTION]ryone: wasn't trying to start a war here. I was pointing out, as someone who considers himself a hardcore for-challenge retro-stupid west marches fan Gamist, that Narrativism does not mean forced hack writing. [MENTION=37668]sinecure[/MENTION]: Every time some OSR blog points out that story develops on its own, that is an appreciation of Narrativism. That's what I'm talking about. There are all kinds of stories. There's Star Wars, Time Bandits, Conan, Little Red Riding Hood, The Cat in the Hat, Lord of the Rings, The Importance of Being Earnest, and That One Time You Tried To Open A Ketchup Packet With Your Teeth And Accidentally Squirted It Up Your Nose In Front Of Your Girlfriend. If you can tell a series of events, you can tell a story. [/QUOTE]
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