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Naruto - The campaign
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<blockquote data-quote="Ashrum the Black" data-source="post: 3951642" data-attributes="member: 1585"><p>Sounds like a blast to me. </p><p></p><p>I'd love to play in something like that, with perhaps a slightly more adult storyline for the base. Of course you'd need to work on changing the player perception of why they do what they do. Killing things and taking their stuff doesn't really work anymore. Unless you want to play a sound ninja <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p>At that point you'd need to work on impressing upon the players the idea that the good of the villiage, especially those average folks, is why you do what you do. You risk you life to supply them with security and a better life. </p><p></p><p>(I'm liking this more and more)</p><p></p><p>Bloodline ablities could be mirrored by feats allowing access to restricted spells, or even simply mirror the dragonmarks in Eberron for how they work rules wise.</p><p></p><p>I've actually been looking at something similar with mystic adepts from shadowrun. Toss in geas for the hand signs, and you could show a pretty good representation of the naruto ninja. I tossed a prototype of my thoughts into the my current campaign as a trial run. LEt him work security for one of the companies they ran against. He scared the crap out of the players. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p>Naruto has many yoinkable abilities and scences.</p><p></p><p>-Ashrum</p></blockquote><p></p>
[QUOTE="Ashrum the Black, post: 3951642, member: 1585"] Sounds like a blast to me. I'd love to play in something like that, with perhaps a slightly more adult storyline for the base. Of course you'd need to work on changing the player perception of why they do what they do. Killing things and taking their stuff doesn't really work anymore. Unless you want to play a sound ninja :] At that point you'd need to work on impressing upon the players the idea that the good of the villiage, especially those average folks, is why you do what you do. You risk you life to supply them with security and a better life. (I'm liking this more and more) Bloodline ablities could be mirrored by feats allowing access to restricted spells, or even simply mirror the dragonmarks in Eberron for how they work rules wise. I've actually been looking at something similar with mystic adepts from shadowrun. Toss in geas for the hand signs, and you could show a pretty good representation of the naruto ninja. I tossed a prototype of my thoughts into the my current campaign as a trial run. LEt him work security for one of the companies they ran against. He scared the crap out of the players. :] Naruto has many yoinkable abilities and scences. -Ashrum [/QUOTE]
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