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Nastiest Cleric (Flayers: stay out!)
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<blockquote data-quote="Elder-Basilisk" data-source="post: 2675027" data-attributes="member: 3146"><p>Let's see. Your goal is to kill a character with the cleric.</p><p></p><p>Step 1: Human cleric. 8th level. Feats: Power Attack, Quicken Spell, Divine Metamagic: Quicken Spell, Extra Turning.</p><p>Domains: Strength and Destruction.</p><p></p><p>Skills: Use Magic Device: maxed cross-class. Use Divine Insight to power the UMD roll</p><p></p><p>Spells: Precast: Greater Magic Weapon, Spikes (on club). Moment of Prescience (from a scroll--alternatively use contingency and true strike as the UMD rolls would be easier).</p><p></p><p>Actions: Round 1: divinely quickened brambles on the club, charge a PC, activate strength domain, Power attack for full, use moment of prescience to power the attack and then activate your smite.</p><p></p><p>Damage: 1d6 +7 str +12 Power Attack +2 enhancement +8 spikes +8 brambles +8 smite. That's an average of 51.5 points of damage on the first attack. Most 6th level characters don't have that many hit points</p><p></p><p>For added nastiness, give him a charisma boosting item so that he doesn't need extra turning and spend that feat on Cleave. Then he gets to smack two characters like that. Additional possibilities: make the club a +1 spell storing weapon and put an inflict serious wounds spell or an empowered shocking grasp spell (once again, gained through UMD) in it. If you give him a good charisma boost and a nightstick (Libirs Mortis), you might be able to cast a quickened divine power on the next round and still be a threat to some of the characters you've got out there.</p><p></p><p>Another possibility would be to look for the most mis-CRed monster out there and start adding levels to it. The arrow demon, for instance might be a good place to start. (Especially because you could focus you attacks on whatever PC looked weak and vulnerable).</p><p></p><p>However, in this challenge you're basically up a creek. Anything you do will have to be expertly tweaked or abuse the heck out of the rules in order to provide even a slight challenge. A full CR 8 creature with standard array stats is ordinarily just a little more than a speedbump for a party of six 6th level characters (a fight that uses their abilities and hurts some of them but that they have very little chance of actually losing). Your party is stronger and your villain weaker.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 2675027, member: 3146"] Let's see. Your goal is to kill a character with the cleric. Step 1: Human cleric. 8th level. Feats: Power Attack, Quicken Spell, Divine Metamagic: Quicken Spell, Extra Turning. Domains: Strength and Destruction. Skills: Use Magic Device: maxed cross-class. Use Divine Insight to power the UMD roll Spells: Precast: Greater Magic Weapon, Spikes (on club). Moment of Prescience (from a scroll--alternatively use contingency and true strike as the UMD rolls would be easier). Actions: Round 1: divinely quickened brambles on the club, charge a PC, activate strength domain, Power attack for full, use moment of prescience to power the attack and then activate your smite. Damage: 1d6 +7 str +12 Power Attack +2 enhancement +8 spikes +8 brambles +8 smite. That's an average of 51.5 points of damage on the first attack. Most 6th level characters don't have that many hit points For added nastiness, give him a charisma boosting item so that he doesn't need extra turning and spend that feat on Cleave. Then he gets to smack two characters like that. Additional possibilities: make the club a +1 spell storing weapon and put an inflict serious wounds spell or an empowered shocking grasp spell (once again, gained through UMD) in it. If you give him a good charisma boost and a nightstick (Libirs Mortis), you might be able to cast a quickened divine power on the next round and still be a threat to some of the characters you've got out there. Another possibility would be to look for the most mis-CRed monster out there and start adding levels to it. The arrow demon, for instance might be a good place to start. (Especially because you could focus you attacks on whatever PC looked weak and vulnerable). However, in this challenge you're basically up a creek. Anything you do will have to be expertly tweaked or abuse the heck out of the rules in order to provide even a slight challenge. A full CR 8 creature with standard array stats is ordinarily just a little more than a speedbump for a party of six 6th level characters (a fight that uses their abilities and hurts some of them but that they have very little chance of actually losing). Your party is stronger and your villain weaker. [/QUOTE]
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