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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Nasty one: Darkness + Silence What to do??
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<blockquote data-quote="Plane Sailing" data-source="post: 518795" data-attributes="member: 114"><p>So don't you bother reading replies then?</p><p></p><p>let me reproduce an early answer of mine for you.</p><p></p><p>Minor/Globe of invulnerability. Neither of those spells function within the confines of the globe.</p><p></p><p>Obviously there are some tactical ramifications to consider since it is not a mobile effect, but any wizard with this in his armoury can have thought through synergistic combinations of tactics and spells.</p><p></p><p>This is not a cheesy DM trick, it is an utterly basic defensive magic that would be part of almost any wizards armoury.</p><p></p><p>Your tactic is a mere variation on the basic silence spell, and one that gives wizards extra ways out because they are concealed by the darkness. </p><p></p><p>Why ask for solutions if you are not interested in them?</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 518795, member: 114"] So don't you bother reading replies then? let me reproduce an early answer of mine for you. Minor/Globe of invulnerability. Neither of those spells function within the confines of the globe. Obviously there are some tactical ramifications to consider since it is not a mobile effect, but any wizard with this in his armoury can have thought through synergistic combinations of tactics and spells. This is not a cheesy DM trick, it is an utterly basic defensive magic that would be part of almost any wizards armoury. Your tactic is a mere variation on the basic silence spell, and one that gives wizards extra ways out because they are concealed by the darkness. Why ask for solutions if you are not interested in them? [/QUOTE]
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Community
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Nasty one: Darkness + Silence What to do??
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