Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Native American Campaign Setting?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fusangite" data-source="post: 789575" data-attributes="member: 7240"><p>CWD says</p><p></p><p></p><p></p><p>I think you make some good points. Literal historical accuracy is a pointless thing to pursue. That said, I think that our modern preconceptions about pre-Columbian North America are so unhelpful that a lot of historical information about the main cultures and mythologies of the Americas would be an essential component to any half-decent game. </p><p></p><p>Nyambe is a good example of the kind of game I would see as problematic. It attempts to reduce the whole of Africa into a vague cultural cliche. Ghana, the Shona and other important cultures are omitted to the detriment of creating a world that attracts people because of the diversity of cultures and adventures that exist in an African-style setting.</p><p></p><p>I guess my point is that one produces far better material by digesting and understanding history and then deviating from it than by not bothering to understand the history and presenting a one-dimensional charicature.</p><p></p><p>Your statement about the Mohawk makes my point very nicely:</p><p>1. The Mohawks were the Guardians of the Eastern Door in the Iroquois confederacy. Their allies, the Seneca, were the Guardians of the Western Door. The Seneca mythology is, in fact, quite interested in dragons. The Meteor Fire Dragons enter into a number of Seneca stories. Thus, the Mohawks did hear stories about dragons.</p><p>2. The Ethereal Plane could fit very easily into the Iroquoian conception of the soul; each person is given two souls: the animating soul and the sensitive soul. The sensitive soul leaves the body during sleep, severe illness or death and flies around the world via a shadowy otherworld. One could easily use the Ethereal Plane for this.</p><p></p><p>When I'm talking about accuracy, I am simply suggesting that people base their depictions of Native Americans on <em>their myths about themselves</em> rather than <em>our colonial myths about them.</em></p></blockquote><p></p>
[QUOTE="fusangite, post: 789575, member: 7240"] CWD says I think you make some good points. Literal historical accuracy is a pointless thing to pursue. That said, I think that our modern preconceptions about pre-Columbian North America are so unhelpful that a lot of historical information about the main cultures and mythologies of the Americas would be an essential component to any half-decent game. Nyambe is a good example of the kind of game I would see as problematic. It attempts to reduce the whole of Africa into a vague cultural cliche. Ghana, the Shona and other important cultures are omitted to the detriment of creating a world that attracts people because of the diversity of cultures and adventures that exist in an African-style setting. I guess my point is that one produces far better material by digesting and understanding history and then deviating from it than by not bothering to understand the history and presenting a one-dimensional charicature. Your statement about the Mohawk makes my point very nicely: 1. The Mohawks were the Guardians of the Eastern Door in the Iroquois confederacy. Their allies, the Seneca, were the Guardians of the Western Door. The Seneca mythology is, in fact, quite interested in dragons. The Meteor Fire Dragons enter into a number of Seneca stories. Thus, the Mohawks did hear stories about dragons. 2. The Ethereal Plane could fit very easily into the Iroquoian conception of the soul; each person is given two souls: the animating soul and the sensitive soul. The sensitive soul leaves the body during sleep, severe illness or death and flies around the world via a shadowy otherworld. One could easily use the Ethereal Plane for this. When I'm talking about accuracy, I am simply suggesting that people base their depictions of Native Americans on [i]their myths about themselves[/i] rather than [i]our colonial myths about them.[/i] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Native American Campaign Setting?
Top