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Natural 20's & 1's?
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<blockquote data-quote="Infiniti2000" data-source="post: 5331752" data-attributes="member: 31734"><p>So, a high level PC has the same chance of screwing himself up as a low level PC? That's something I don't like and falls into the second half of my statement (though maybe I didn't word it clearly). To make it less silly at high levels nearly entirely eliminates the possibility of fumbling occurring, and thus making the rule itself not even worth it.</p><p></p><p>I chose the word sadistic, because from what I've read in messages it is usually the DM imposing the rule and not the players even agreeing. In essence, bad DMing on two counts (bad house rule and not getting player agreement). With a rule of simply -1 to -3 it's not bad, but then again not really that interesting. Worse, it's yet something else that needs to be tracked by the DM and possibly confusing if there are multiple opponents.</p><p></p><p>PS. I apologize for picking specifically on your rule, but I felt it was worthwhile to constructively criticize a posted rule in this thread. That way, you can see where someone like me is coming from with regard to hatred vs. critical fumbles. As a disclaimer, I did have a very detailed critical fumble table from long ago (1e) that I got from BitNet (long ago I tell you) and we were all much happier when we stopped using it. The stupidest thing, btw, is that it severely punishes multiple attacks. Mathematically insuring 1-2 critical fumbles per session is just really really terrible.</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 5331752, member: 31734"] So, a high level PC has the same chance of screwing himself up as a low level PC? That's something I don't like and falls into the second half of my statement (though maybe I didn't word it clearly). To make it less silly at high levels nearly entirely eliminates the possibility of fumbling occurring, and thus making the rule itself not even worth it. I chose the word sadistic, because from what I've read in messages it is usually the DM imposing the rule and not the players even agreeing. In essence, bad DMing on two counts (bad house rule and not getting player agreement). With a rule of simply -1 to -3 it's not bad, but then again not really that interesting. Worse, it's yet something else that needs to be tracked by the DM and possibly confusing if there are multiple opponents. PS. I apologize for picking specifically on your rule, but I felt it was worthwhile to constructively criticize a posted rule in this thread. That way, you can see where someone like me is coming from with regard to hatred vs. critical fumbles. As a disclaimer, I did have a very detailed critical fumble table from long ago (1e) that I got from BitNet (long ago I tell you) and we were all much happier when we stopped using it. The stupidest thing, btw, is that it severely punishes multiple attacks. Mathematically insuring 1-2 critical fumbles per session is just really really terrible. [/QUOTE]
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