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natural armor bonus
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<blockquote data-quote="tomBitonti" data-source="post: 3257124" data-attributes="member: 13107"><p><strong>Stacking Cases</strong></p><p></p><p>You'll have to examine the wording of each effect carefully. As usual for named bonuses,</p><p>two different natural armor bonuses do not stack with each other. Two different</p><p>enhancement bonuses to natural armor do not stack with each (although the best stacks</p><p>with the natural armor bonus).</p><p></p><p>An aside ... what happens when a creature that already has a high natural armor bonus (for example, a dragon), casts tree shape? By the wording of Tree Shape, they keep the better of the two bonuses, although, that sits funny with me.</p><p></p><p>From <a href="http://www.d20srd.org:" target="_blank">www.d20srd.org:</a></p><p></p><p>Natural Armor Bonus</p><p></p><p>A natural armor bonus improves Armor Class resulting from a creature's naturally tough hide. Natural armor bonuses stack with all other bonuses to Armor Class (even with armor bonuses) except other natural armor bonuses. Some magical effects (such as the barkskin spell) grant an enhancement bonus to the creature's existing natural armor bonus, which has the effect of increasing the natural armor's overall bonus to Armor Class. A natural armor bonus doesn't apply against touch attacks. </p><p></p><p>Tree Shape</p><p></p><p>By means of this spell, you are able to assume the form of a Large living tree or shrub or a Large dead tree trunk with a small number of limbs. The closest inspection cannot reveal that the tree in question is actually a magically concealed creature. To all normal tests you are, in fact, a tree or shrub, although a detect magic spell reveals a faint transmutation on the tree. While in tree form, you can observe all that transpires around you just as if you were in your normal form, and your hit points and save bonuses remain unaffected. You gain a +10 natural armor bonus to AC but have an effective Dexterity score of 0 and a speed of 0 feet. You are immune to critical hits while in tree form. All clothing and gear carried or worn changes with you. </p><p></p><p>Amulet of Natural Armor</p><p></p><p>This amulet, usually crafted from bone or beast scales, toughens the wearer’s body and flesh, giving him an enhancement bonus to his natural armor bonus of from +1 to +5, depending on the kind of amulet. </p><p></p><p>Barkskin</p><p></p><p>Barkskin toughens a creature’s skin. The effect grants a +2 enhancement bonus to the creature’s existing natural armor bonus. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +5 at caster level 12th.</p><p></p><p>The enhancement bonus provided by barkskin stacks with the target’s natural armor bonus, but not with other enhancement bonuses to natural armor. A creature without natural armor has an effective natural armor bonus of +0. </p><p></p><p>Thx!</p><p></p><p>Tom Bitonti</p></blockquote><p></p>
[QUOTE="tomBitonti, post: 3257124, member: 13107"] [b]Stacking Cases[/b] You'll have to examine the wording of each effect carefully. As usual for named bonuses, two different natural armor bonuses do not stack with each other. Two different enhancement bonuses to natural armor do not stack with each (although the best stacks with the natural armor bonus). An aside ... what happens when a creature that already has a high natural armor bonus (for example, a dragon), casts tree shape? By the wording of Tree Shape, they keep the better of the two bonuses, although, that sits funny with me. From [url]www.d20srd.org:[/url] Natural Armor Bonus A natural armor bonus improves Armor Class resulting from a creature's naturally tough hide. Natural armor bonuses stack with all other bonuses to Armor Class (even with armor bonuses) except other natural armor bonuses. Some magical effects (such as the barkskin spell) grant an enhancement bonus to the creature's existing natural armor bonus, which has the effect of increasing the natural armor's overall bonus to Armor Class. A natural armor bonus doesn't apply against touch attacks. Tree Shape By means of this spell, you are able to assume the form of a Large living tree or shrub or a Large dead tree trunk with a small number of limbs. The closest inspection cannot reveal that the tree in question is actually a magically concealed creature. To all normal tests you are, in fact, a tree or shrub, although a detect magic spell reveals a faint transmutation on the tree. While in tree form, you can observe all that transpires around you just as if you were in your normal form, and your hit points and save bonuses remain unaffected. You gain a +10 natural armor bonus to AC but have an effective Dexterity score of 0 and a speed of 0 feet. You are immune to critical hits while in tree form. All clothing and gear carried or worn changes with you. Amulet of Natural Armor This amulet, usually crafted from bone or beast scales, toughens the wearer’s body and flesh, giving him an enhancement bonus to his natural armor bonus of from +1 to +5, depending on the kind of amulet. Barkskin Barkskin toughens a creature’s skin. The effect grants a +2 enhancement bonus to the creature’s existing natural armor bonus. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +5 at caster level 12th. The enhancement bonus provided by barkskin stacks with the target’s natural armor bonus, but not with other enhancement bonuses to natural armor. A creature without natural armor has an effective natural armor bonus of +0. Thx! Tom Bitonti [/QUOTE]
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