Viktyr Gehrig
First Post
Aside from Dragons, what creature types generally have the best natural armor values?
I'm using a variant of Armor as DR and Class Defense Bonus in my house rules, but I've noticed that my rules break down in spectacular fashion when dealing with anything with a particularly large natural AC bonus.
One thing I'm considering is taking monsters of certain types and halving their natural armor (before calculating DR and Conversion), and making up (some) of the difference with a form of Class Defense Bonus based on their Monster HD.
Obviously, Outsiders and Dragons should have at least Medium Defense-- I'd say Good, but few are noticably dextrous and nearly all have some natural spellcasting ability. Constructs and Undead generally have other benefits, including DR, so I don't need to compensate them as much-- they can probably sit on Poor Defense. I'm torn on how to handle in-between creature types.
I'm using a variant of Armor as DR and Class Defense Bonus in my house rules, but I've noticed that my rules break down in spectacular fashion when dealing with anything with a particularly large natural AC bonus.
One thing I'm considering is taking monsters of certain types and halving their natural armor (before calculating DR and Conversion), and making up (some) of the difference with a form of Class Defense Bonus based on their Monster HD.
Obviously, Outsiders and Dragons should have at least Medium Defense-- I'd say Good, but few are noticably dextrous and nearly all have some natural spellcasting ability. Constructs and Undead generally have other benefits, including DR, so I don't need to compensate them as much-- they can probably sit on Poor Defense. I'm torn on how to handle in-between creature types.