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General Tabletop Discussion
*Pathfinder & Starfinder
Natural attacks. How, exactly, do they work?
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<blockquote data-quote="apesamongus" data-source="post: 2328484" data-attributes="member: 27703"><p>You get pick one as primary and the other becomes secondary. In this instance, though, there is the additional element that slams are normally considered arm strikes, so you would get either the slam or one fo the claws, but not both.</p><p></p><p>So, options are...</p><p>bite/claw/claw at 6/1/1 or</p><p>bite/slam/claw at 6/1/1 or</p><p>slam/bite/claw at 6/1/1</p><p>and none of that is counting possibly wielding a weapon.</p><p></p><p></p><p>Yes, wielding a weapon would remove one claw or the slam attack. Also, the primary natural attack would be downgraded to a secondary, so...</p><p>sword/sword/bite/claw at 6/1/1/1 or</p><p>sword/sword/slam/bite at 6/1/1/1 or</p><p>sword/sword/bite/slam at 6/1/1/1</p><p></p><p>and, monk attacks get silly, because you don't lose the claw or slam...</p><p>monk/monk/bite/claw/claw at 6/1/1/1/1 or</p><p>monk/monk/bite/slam/claw at 6/1/1/1/1 or</p><p>monk/monk/slam/bite/claw at 6/1/1/1/1</p><p></p><p></p><p>Well, that gets really interesting. Because, if I recall correctly, the spikes count as an off hand attack, which you don't get iteratives with, and I don't know if there are any rules on making an off hand attack with no main hand.</p><p>So, with the sword example, it would just add an extra attack to any sword progression (assuming twf) with a -2 to all attacks...</p><p>sword/sword/bite/claw/spike at 4/-1/-1/-1/-1 or</p><p>sword/sword/slam/bite/spike at 4/-1/-1/-1/-1 or</p><p>sword/sword/bite/slam/spike at 4/-1/-1/-1/-1</p><p></p><p>but without the sword, your guess is as good as mine. I'd guess...</p><p>spike/spike/bite/claw/claw at 6/1/1/1/1 or</p><p>spike/spike/bite/slam/claw at 6/1/1/1/1 or</p><p>spike/spike/slam/bite/claw at 6/1/1/1/1</p><p>but couldn't back that up at all.</p></blockquote><p></p>
[QUOTE="apesamongus, post: 2328484, member: 27703"] You get pick one as primary and the other becomes secondary. In this instance, though, there is the additional element that slams are normally considered arm strikes, so you would get either the slam or one fo the claws, but not both. So, options are... bite/claw/claw at 6/1/1 or bite/slam/claw at 6/1/1 or slam/bite/claw at 6/1/1 and none of that is counting possibly wielding a weapon. Yes, wielding a weapon would remove one claw or the slam attack. Also, the primary natural attack would be downgraded to a secondary, so... sword/sword/bite/claw at 6/1/1/1 or sword/sword/slam/bite at 6/1/1/1 or sword/sword/bite/slam at 6/1/1/1 and, monk attacks get silly, because you don't lose the claw or slam... monk/monk/bite/claw/claw at 6/1/1/1/1 or monk/monk/bite/slam/claw at 6/1/1/1/1 or monk/monk/slam/bite/claw at 6/1/1/1/1 Well, that gets really interesting. Because, if I recall correctly, the spikes count as an off hand attack, which you don't get iteratives with, and I don't know if there are any rules on making an off hand attack with no main hand. So, with the sword example, it would just add an extra attack to any sword progression (assuming twf) with a -2 to all attacks... sword/sword/bite/claw/spike at 4/-1/-1/-1/-1 or sword/sword/slam/bite/spike at 4/-1/-1/-1/-1 or sword/sword/bite/slam/spike at 4/-1/-1/-1/-1 but without the sword, your guess is as good as mine. I'd guess... spike/spike/bite/claw/claw at 6/1/1/1/1 or spike/spike/bite/slam/claw at 6/1/1/1/1 or spike/spike/slam/bite/claw at 6/1/1/1/1 but couldn't back that up at all. [/QUOTE]
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Natural attacks. How, exactly, do they work?
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