Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Natural Weapons discrepancies?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DND_Reborn" data-source="post: 7903197" data-attributes="member: 6987520"><p>WRITING IN ALL CAPS IS ANNOYING, RIGHT? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> It doesn't really help get your point across, FYI.</p><p></p><p>Seriously though, yeah they aren't built the same, but they do (or should I must say) follow the same rules. Otherwise, just give them values and don't worry about it. But that isn't how they were made, is it? We understand proficiency and ability modifier combine for attack bonus. This is true in PCs and monsters.</p><p></p><p>Now, as others have voiced some natural attacks might be "finesse" and others aren't, etc. which is a valid point. Some natural attacks might <em>not</em> be proficient (like the Ghast's bite), which doesn't make a lot of sense to me but I can accept it if that was the designers' intent.</p><p></p><p>Again, the reason all this arose were errors in the MM that made it into the errata. When a new DM sees ghasts for example, is the listing for Bite an error or was it intentional? We won't know unless someone tweets about it, etc. Now, if they either said "everything is correct and is just the way we intended it to be for balance, etc." one would know any strange or unusual listing was intended as such; and if they said "everything is designed by these rules, so if anything doesn't follow them, it is in error" one would know a listing such as the ghast bite was probably an error.</p><p></p><p>But, by hand-waving some things and having most things follow standard rules, there is inconsistency and confusion at times because of it. Like other things in 5E (and to be fair in prior editions as well), clearer information would have met such issues head-on.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7903197, member: 6987520"] WRITING IN ALL CAPS IS ANNOYING, RIGHT? ;) It doesn't really help get your point across, FYI. Seriously though, yeah they aren't built the same, but they do (or should I must say) follow the same rules. Otherwise, just give them values and don't worry about it. But that isn't how they were made, is it? We understand proficiency and ability modifier combine for attack bonus. This is true in PCs and monsters. Now, as others have voiced some natural attacks might be "finesse" and others aren't, etc. which is a valid point. Some natural attacks might [I]not[/I] be proficient (like the Ghast's bite), which doesn't make a lot of sense to me but I can accept it if that was the designers' intent. Again, the reason all this arose were errors in the MM that made it into the errata. When a new DM sees ghasts for example, is the listing for Bite an error or was it intentional? We won't know unless someone tweets about it, etc. Now, if they either said "everything is correct and is just the way we intended it to be for balance, etc." one would know any strange or unusual listing was intended as such; and if they said "everything is designed by these rules, so if anything doesn't follow them, it is in error" one would know a listing such as the ghast bite was probably an error. But, by hand-waving some things and having most things follow standard rules, there is inconsistency and confusion at times because of it. Like other things in 5E (and to be fair in prior editions as well), clearer information would have met such issues head-on. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Natural Weapons discrepancies?
Top