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Natural Weapons in a Grapple (new RotG article)
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<blockquote data-quote="frankthedm" data-source="post: 3400612" data-attributes="member: 1164"><p>Anything that makes it a <em>Bad Idea</em> to grapple something with fangs and claws is a <em>Good Thing</em> in my book. Wotc should get rid of that -4 to hit on natural weapons as well.</p><p></p><p></p><p>Say! This option is kind of cute! Insanely strong though! Sometimes the Big Bad grappler wants out of grapple with no where <em>it</em> can fit.</p><p></p><p><strong>Throw Your Foe to the Ground</strong>: This works just like a trip attack except that you don't make an initial touch attack (because you're grasping your foe already) and you and your foe make opposed grapple checks to resolve the trip attack. If you win, you and your foe fall prone in the space you both share, but you're still grappling. <strong>At your option you can take a -4 penalty on the opposed check;</strong> if you win you break your foe's hold on you and you <em>throw your foe to the ground in a space adjacent to the space you formerly shared.</em> (You stay on your feet.) Your foe's movement does not provoke attacks of opportunity, nor does it count against her movement for the current turn (or her next turn).</p><p></p><p>Combine this with the improved grabber's ability to move the grapple as they see fit and there is much potential for throwing victims into pits and worse.</p></blockquote><p></p>
[QUOTE="frankthedm, post: 3400612, member: 1164"] Anything that makes it a [I]Bad Idea[/I] to grapple something with fangs and claws is a [I]Good Thing[/I] in my book. Wotc should get rid of that -4 to hit on natural weapons as well. Say! This option is kind of cute! Insanely strong though! Sometimes the Big Bad grappler wants out of grapple with no where [I]it[/I] can fit. [B]Throw Your Foe to the Ground[/B]: This works just like a trip attack except that you don't make an initial touch attack (because you're grasping your foe already) and you and your foe make opposed grapple checks to resolve the trip attack. If you win, you and your foe fall prone in the space you both share, but you're still grappling. [B]At your option you can take a -4 penalty on the opposed check;[/B] if you win you break your foe's hold on you and you [I]throw your foe to the ground in a space adjacent to the space you formerly shared.[/I] (You stay on your feet.) Your foe's movement does not provoke attacks of opportunity, nor does it count against her movement for the current turn (or her next turn). Combine this with the improved grabber's ability to move the grapple as they see fit and there is much potential for throwing victims into pits and worse. [/QUOTE]
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Natural Weapons in a Grapple (new RotG article)
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