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<blockquote data-quote="MoogleEmpMog" data-source="post: 1927884" data-attributes="member: 22882"><p>Well, where crossbreeds are concerned, I would disallow them for a world that uses this system. Or, make them inherently tainted and unnatural; "good" half-elves would, in essence, be as unusual as "good" vampires in a normal campaign.</p><p></p><p>Paladins probably shouldn't be able to smite mortals at all. They're basically guardians of reality, rather like Eberron druids in that respect.</p><p></p><p>Orc nature IMC isn't Tolkienesque, anyway; orcs are almost pure carnivores and natural nomads, so they tend to fight settled races often, but they're not the race of psychos D&D often portrays them as, nor are they naturally inclined to cruelty. Their enmity with other races (especially dwarves) comes from resource clashes more than anything else.</p><p></p><p>As for the nature of, say, humans: male and female humans do have differing instincts, and that most definitely applies here. That's quite common in mammals, from small or simple to large or complex, and it carries over into people. The lioness and the lion, in obeying their natures, behave differently. The alpha male and alpha female in a wolf pack do not share the same duties. Male elephants have a different social structure from females. What I DON'T see any evidence of is wide variance in the instincts of one gender or the other, or in the natural societies humans form when left to their own devices.</p><p></p><p>Of course, the GM is free to apply any sort of nature he thinks is appropriate to his fantasy humans, or even to remove humans entirely.</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 1927884, member: 22882"] Well, where crossbreeds are concerned, I would disallow them for a world that uses this system. Or, make them inherently tainted and unnatural; "good" half-elves would, in essence, be as unusual as "good" vampires in a normal campaign. Paladins probably shouldn't be able to smite mortals at all. They're basically guardians of reality, rather like Eberron druids in that respect. Orc nature IMC isn't Tolkienesque, anyway; orcs are almost pure carnivores and natural nomads, so they tend to fight settled races often, but they're not the race of psychos D&D often portrays them as, nor are they naturally inclined to cruelty. Their enmity with other races (especially dwarves) comes from resource clashes more than anything else. As for the nature of, say, humans: male and female humans do have differing instincts, and that most definitely applies here. That's quite common in mammals, from small or simple to large or complex, and it carries over into people. The lioness and the lion, in obeying their natures, behave differently. The alpha male and alpha female in a wolf pack do not share the same duties. Male elephants have a different social structure from females. What I DON'T see any evidence of is wide variance in the instincts of one gender or the other, or in the natural societies humans form when left to their own devices. Of course, the GM is free to apply any sort of nature he thinks is appropriate to his fantasy humans, or even to remove humans entirely. [/QUOTE]
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