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<blockquote data-quote="SelcSilverhand" data-source="post: 2694738" data-attributes="member: 30016"><p>Of those listed, my favorite by far has been the Spirit Shaman. Good flavor, some nice abilities, especially being able to have your spirit familiar concentrate on your spells for you. Can we say, 2 elemental monoliths? Plus I like the spontaneous casting of a sorcerer coupled with the ability to change your spells known every day. On top of that, you can use metamagic on your spells when you retrieve them without adjustment to casting time that all other spontaneous casters endure. In my games this tends to speed things along as my players tend to spend a lot of time going over their spell list agonizing over how many uses of a spell to have prepared for that day. The downside is that you only get 3 known per day, and you don't get any of the spontaneous casting options like a cleric or druid gets. If you want a Summoner, then druid would be a good way to go. You'd be able to summon and still have quite a few good buffs to put on your creature. I can't say I've seen a PC wizard summoner, but you could pick up the spontaneous casting feat from C. Divine. and get the same ability the druids have. </p><p></p><p>Since summoning takes a full round to cast you may want to look at the "Rapid Spell" from C. Divine. It'll drop it down to a standard action but it has a spell level adjustment. From the PHB, Augment summoning is handy but it is more work for the player as you need to adjust the abilities, saves, attack bonus, and hit points of the creatures you summon.</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 2694738, member: 30016"] Of those listed, my favorite by far has been the Spirit Shaman. Good flavor, some nice abilities, especially being able to have your spirit familiar concentrate on your spells for you. Can we say, 2 elemental monoliths? Plus I like the spontaneous casting of a sorcerer coupled with the ability to change your spells known every day. On top of that, you can use metamagic on your spells when you retrieve them without adjustment to casting time that all other spontaneous casters endure. In my games this tends to speed things along as my players tend to spend a lot of time going over their spell list agonizing over how many uses of a spell to have prepared for that day. The downside is that you only get 3 known per day, and you don't get any of the spontaneous casting options like a cleric or druid gets. If you want a Summoner, then druid would be a good way to go. You'd be able to summon and still have quite a few good buffs to put on your creature. I can't say I've seen a PC wizard summoner, but you could pick up the spontaneous casting feat from C. Divine. and get the same ability the druids have. Since summoning takes a full round to cast you may want to look at the "Rapid Spell" from C. Divine. It'll drop it down to a standard action but it has a spell level adjustment. From the PHB, Augment summoning is handy but it is more work for the player as you need to adjust the abilities, saves, attack bonus, and hit points of the creatures you summon. [/QUOTE]
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