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Community
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Nature-heavy campaign - idea seeds wanted
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<blockquote data-quote="Rechan" data-source="post: 5759512" data-attributes="member: 54846"><p>The Gatekeepers, among other things, maintain the 6 seals that keep the Daelkyr trapped in Khyber. So in that respect it is literal. </p><p></p><p>But I have three suggestions: </p><p></p><p>1) Obviously, Daelkyr shenanigans. Or at least, Cults to them. Do you have the 3e module "Speaker of Dreams"? It would fit fantastically in the Aundairian city of Passage. I'll actually have to look through Dungeon, but I'm sure there are some adventures that would match up with Eldeen/Shadow marches. </p><p></p><p>Another possibility would be the Tsochar, whose stats are in the BoVD 4e. They are Far Realms parasites that cross over, possessing bodies, and working to open a path for their mega-aberration. Yes, it's like the Dreaming Dark, but Far-Realmsy. These could be what's been playing in the Plane of Madness since the Daelkyr vacated.</p><p></p><p>Oh, and Fell Taints, both the MM2 and <a href="http://wizards.com/dnd/Article.aspx?x=dnd/drcinc/2009June" target="_blank">Dragon article</a>. I love those little guys. </p><p></p><p>2) The Children of Winter. They have a serious Terrorist vibe, they're creepy, and their headquarters is in the Eldeen Reaches. </p><p></p><p>3) The Lords of Dust. Remember, the Demon Wastes is right there on the other side of the mountains from the Eldeen. This is a nice potential threat. </p><p></p><p>Furthermore, like the Daelkyr, the Rajah are trapped. While the Daelkyr are active in Khyber, the Rajah are slumbering, trapped in giant khyber dragonshards. Their magic and influence might be radiating out, effecting whatever community is nearby, especially if there is particular activity waking them up. </p><p></p><p>But what might be even more interesting is using the Lords of Dust as an ally against any <em>serious</em> Daelkyr activity. The Daelkyr want to warp everything in Eberron, which is no fun for the LoD, who want to make it in <em>their</em> image; the LoD are the Lawful to the Daelkyr's Chaos. </p><p></p><p>Do you have access to the 3e Eberron books?</p></blockquote><p></p>
[QUOTE="Rechan, post: 5759512, member: 54846"] The Gatekeepers, among other things, maintain the 6 seals that keep the Daelkyr trapped in Khyber. So in that respect it is literal. But I have three suggestions: 1) Obviously, Daelkyr shenanigans. Or at least, Cults to them. Do you have the 3e module "Speaker of Dreams"? It would fit fantastically in the Aundairian city of Passage. I'll actually have to look through Dungeon, but I'm sure there are some adventures that would match up with Eldeen/Shadow marches. Another possibility would be the Tsochar, whose stats are in the BoVD 4e. They are Far Realms parasites that cross over, possessing bodies, and working to open a path for their mega-aberration. Yes, it's like the Dreaming Dark, but Far-Realmsy. These could be what's been playing in the Plane of Madness since the Daelkyr vacated. Oh, and Fell Taints, both the MM2 and [url=http://wizards.com/dnd/Article.aspx?x=dnd/drcinc/2009June]Dragon article[/url]. I love those little guys. 2) The Children of Winter. They have a serious Terrorist vibe, they're creepy, and their headquarters is in the Eldeen Reaches. 3) The Lords of Dust. Remember, the Demon Wastes is right there on the other side of the mountains from the Eldeen. This is a nice potential threat. Furthermore, like the Daelkyr, the Rajah are trapped. While the Daelkyr are active in Khyber, the Rajah are slumbering, trapped in giant khyber dragonshards. Their magic and influence might be radiating out, effecting whatever community is nearby, especially if there is particular activity waking them up. But what might be even more interesting is using the Lords of Dust as an ally against any [I]serious[/I] Daelkyr activity. The Daelkyr want to warp everything in Eberron, which is no fun for the LoD, who want to make it in [I]their[/I] image; the LoD are the Lawful to the Daelkyr's Chaos. Do you have access to the 3e Eberron books? [/QUOTE]
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Nature-heavy campaign - idea seeds wanted
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