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Nature's Protector PRC - please read and comment
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<blockquote data-quote="Nifft" data-source="post: 1552966" data-attributes="member: 6562"><p>EK isn't a good model, because the spellcasting in question will not function with armor. So, the Fighter part is weakened too. You can't grant full BAB along with full Cleric or Druid spellcasting -- it's too strong a combination.</p><p></p><p>(Some would argue that Druids and Clerics are already the strongest Fighters in the game, with their ability to self-buff, make their own magic armor & weapons, and strong Fort & Will saves.)</p><p></p><p>So, for any class that's going to make a Druid into a stronger Fighter, I'd require:</p><p>- Proficency with all Martial weapons (like Eldrich Knight)</p><p>- Ability to cast 2nd level Druid spells</p><p></p><p>And the benefit would be:</p><p>HD: d10</p><p>BAB: Full (as Fighter)</p><p>NO progress in wildshape, animal companion, or other Druidic powers.</p><p>+1 spellcasting every even level</p><p>Druid Power: Ever odd level, the Druid's caster level increases for the purpose of spell effects, but the character does not gain additional spells per day. (This will reduce the pain of losing another 5 levels worth of spells.)</p><p></p><p>This may be too weak for your player. If so, tell him about the joy of Wild Shape (Dire Bear) + Greater Magic Fang + Bull's Strength. Druids are awesome as-is.</p><p></p><p> -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 1552966, member: 6562"] EK isn't a good model, because the spellcasting in question will not function with armor. So, the Fighter part is weakened too. You can't grant full BAB along with full Cleric or Druid spellcasting -- it's too strong a combination. (Some would argue that Druids and Clerics are already the strongest Fighters in the game, with their ability to self-buff, make their own magic armor & weapons, and strong Fort & Will saves.) So, for any class that's going to make a Druid into a stronger Fighter, I'd require: - Proficency with all Martial weapons (like Eldrich Knight) - Ability to cast 2nd level Druid spells And the benefit would be: HD: d10 BAB: Full (as Fighter) NO progress in wildshape, animal companion, or other Druidic powers. +1 spellcasting every even level Druid Power: Ever odd level, the Druid's caster level increases for the purpose of spell effects, but the character does not gain additional spells per day. (This will reduce the pain of losing another 5 levels worth of spells.) This may be too weak for your player. If so, tell him about the joy of Wild Shape (Dire Bear) + Greater Magic Fang + Bull's Strength. Druids are awesome as-is. -- N [/QUOTE]
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