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Nautical Campaigns (Forked From: How did you play. . .)
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<blockquote data-quote="Aeolius" data-source="post: 4876056" data-attributes="member: 2072"><p>So long as "nautical" also includes underwater, I'm in. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p> My current campaign, "Heirs of Turucambi" is an undersea chat-based game set in the Oljatt Sea of Oerth, the World of Greyhawk. The campaign began in 2007. Prior to that I ran "Beneath the Pinnacles of Azor'alq" a subaqueous play-by-post game set beneath the surface of the Dramidj Ocean.</p><p></p><p> As for what it's like...hrmmm.... watch Discovery's "Blue Planet" series on DVD, visit your local aquarium or fish store, or visit the <a href="http://www.montereybayaquarium.org/" target="_blank">Monterey Bay Aquarium</a> website.</p><p></p><p> Envision the world of liquid space where foes may approach from above or below. You have entered a realm where typical potions are all but impossible to imbibe, paper scrolls will quickly disintegrate, and typical metal items are subject to corrosion. Undersea races may find the occasional doubloon to be curiosity, but it is the rare cowry shell or red pearl that is truly valuable.</p><p></p><p> The call of the Sea is a most powerful lure....</p></blockquote><p></p>
[QUOTE="Aeolius, post: 4876056, member: 2072"] So long as "nautical" also includes underwater, I'm in. ;) My current campaign, "Heirs of Turucambi" is an undersea chat-based game set in the Oljatt Sea of Oerth, the World of Greyhawk. The campaign began in 2007. Prior to that I ran "Beneath the Pinnacles of Azor'alq" a subaqueous play-by-post game set beneath the surface of the Dramidj Ocean. As for what it's like...hrmmm.... watch Discovery's "Blue Planet" series on DVD, visit your local aquarium or fish store, or visit the [URL="http://www.montereybayaquarium.org/"]Monterey Bay Aquarium[/URL] website. Envision the world of liquid space where foes may approach from above or below. You have entered a realm where typical potions are all but impossible to imbibe, paper scrolls will quickly disintegrate, and typical metal items are subject to corrosion. Undersea races may find the occasional doubloon to be curiosity, but it is the rare cowry shell or red pearl that is truly valuable. The call of the Sea is a most powerful lure.... [/QUOTE]
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