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NC Game Day VII - April 23!
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<blockquote data-quote="Henry" data-source="post: 2143396" data-attributes="member: 158"><p>Trying to decide, because I'd have hesitancies about posting it unless it was OK'ed over at the Ronin Forums, and I know that both you and Riggs have the material. I will finish it up best I can the next day or so, and I may post it at GR first and see what they think. </p><p></p><p>As for content, it has the DC values for all the generic augment options in tables, as well as the base DCs for each spell in another table, and you have to type in the number of augments you're taking for each (e.g. select "+10 feet range" then type in "3" in an adjacent column to simulate +30 foot range). The sheet autosums the DCs for those, and has a section for "specials" like the +1 deflect AC for force, cost DC +7 - all those things that are unique and too much of a headache to program.</p><p></p><p>I started on a second version which calcs even MORE than that (giving totals for duration, range, damage, etc.) but stopped when I figured out the time it would take in a spreadsheet to key in all those options. With sufficient time and masochism, I may revisit a bigger version, but unless my group starts wanting to play Black Company, I doubt I'd have the time.</p></blockquote><p></p>
[QUOTE="Henry, post: 2143396, member: 158"] Trying to decide, because I'd have hesitancies about posting it unless it was OK'ed over at the Ronin Forums, and I know that both you and Riggs have the material. I will finish it up best I can the next day or so, and I may post it at GR first and see what they think. As for content, it has the DC values for all the generic augment options in tables, as well as the base DCs for each spell in another table, and you have to type in the number of augments you're taking for each (e.g. select "+10 feet range" then type in "3" in an adjacent column to simulate +30 foot range). The sheet autosums the DCs for those, and has a section for "specials" like the +1 deflect AC for force, cost DC +7 - all those things that are unique and too much of a headache to program. I started on a second version which calcs even MORE than that (giving totals for duration, range, damage, etc.) but stopped when I figured out the time it would take in a spreadsheet to key in all those options. With sufficient time and masochism, I may revisit a bigger version, but unless my group starts wanting to play Black Company, I doubt I'd have the time. [/QUOTE]
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