Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Neanderthal
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gamerprinter" data-source="post: 5411916" data-attributes="member: 50895"><p>Don't use red, that's usually reserved for Moderators, when they are moderating, read the FAQ. Otherwise welcome to the site, plus the red is hard to read anyway. Stick with white text.</p><p></p><p>It looks like you're trying to create a player character race, if so, to best balance with Pathfinder, the standard advice is a +2 Stat in one physical stat (Str, Dex, Con), and +2 Stat in mental stats (Int, Wis, Chr), then a -2 stat in physical or mental. You cannot have two +2 stats in physical, as you have here and be considered a balanced PC class - no matter how well that fits to your Neanderthal idea.</p><p></p><p>Even though the idea of class dipping into Neanderthal seems odd (if you can do it at all), you have too many first level abilities. Since in Pathfinder, the classes get abilities at every level, there's also a goal to keep a one level dip from looking too inviting. So spread your base 1st level abilities between 1st and 2nd level - two abilities and/or a feat.</p><p></p><p>If otherwise is considered Human, does that mean a free feat at first level? The stat bonuses couldn't justify that.</p><p></p><p>Agreeing that a Neanderthal is a primitive, being able to use every single kind of primitive weapon in existence? That's seems a bit much. In fact I'd limit it to handful of weapons: hand axe, club, possibly a spearpoint.</p><p></p><p>Neanderthals proliferated in the Ice Age covered regions of northern Europe. I could see cold environment advantages for such a race. Having the ability to excell in any chosen environment doesn't seem to apply for Neanderthal.</p><p></p><p>I'd limit the language to Neanderthal common if there's such a thing, otherwise regional dialects of a limited language, think Druid's Cant, not a true language. I'd allow them to imitate animal sounds, but would not allow for additional languages.</p><p></p><p>YMMV</p><p></p><p>Oh and welcome to ENWorld!</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5411916, member: 50895"] Don't use red, that's usually reserved for Moderators, when they are moderating, read the FAQ. Otherwise welcome to the site, plus the red is hard to read anyway. Stick with white text. It looks like you're trying to create a player character race, if so, to best balance with Pathfinder, the standard advice is a +2 Stat in one physical stat (Str, Dex, Con), and +2 Stat in mental stats (Int, Wis, Chr), then a -2 stat in physical or mental. You cannot have two +2 stats in physical, as you have here and be considered a balanced PC class - no matter how well that fits to your Neanderthal idea. Even though the idea of class dipping into Neanderthal seems odd (if you can do it at all), you have too many first level abilities. Since in Pathfinder, the classes get abilities at every level, there's also a goal to keep a one level dip from looking too inviting. So spread your base 1st level abilities between 1st and 2nd level - two abilities and/or a feat. If otherwise is considered Human, does that mean a free feat at first level? The stat bonuses couldn't justify that. Agreeing that a Neanderthal is a primitive, being able to use every single kind of primitive weapon in existence? That's seems a bit much. In fact I'd limit it to handful of weapons: hand axe, club, possibly a spearpoint. Neanderthals proliferated in the Ice Age covered regions of northern Europe. I could see cold environment advantages for such a race. Having the ability to excell in any chosen environment doesn't seem to apply for Neanderthal. I'd limit the language to Neanderthal common if there's such a thing, otherwise regional dialects of a limited language, think Druid's Cant, not a true language. I'd allow them to imitate animal sounds, but would not allow for additional languages. YMMV Oh and welcome to ENWorld! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Neanderthal
Top