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Neanderthal
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<blockquote data-quote="gamerprinter" data-source="post: 5414251" data-attributes="member: 50895"><p>Because the Neaderthal gets some nice physical stats, whereas human only gets one +2 to the players choice of stat, Neanderthal cannot have a bonus first level feat, that's reserved for 'normal' humans only.</p><p></p><p>Again, I get it you want a strong and hardy race, but for a Pathfinder player character race having both +2 Str and +2 Con is too much (even if you balance that with two -2 stats, still not enough) - this race isn't balanced for players because of that. I would suggest either +2 Str OR +2 Con as player choice at character generation, not both. Then give it -2 Int, and +2 in one other mental stat. I can see how that doesn't seem very Neanderthal, but we are trying to build a balanced player character race, first and foremost.</p><p></p><p>Personally I prefer to see: +2 Str, +2 Wis, -2 Int (or +2 Str, -2 Dex, +2 Wis) as being close enough to Neanderthal, yet balanced for Pathfinder.</p><p></p><p>Otherwise, your re-adjusted race seems much better, believeable and balanced. Good work!</p><p></p><p>Also, since your first write up looked more like a class than a race - obviously your second post corrected that by making it racial stats only, I think it might be worthy to create a Paragon Class for Neanderthal, so you can incorporate ideas from you first post in what a quintessential Neanderthal should look like, if he didn't take a base PF class. </p><p></p><p>After this provide a preferred base class list, with perhaps some archetype altered class features to better fit your Neanderthal. Obviously, Barbarian is probably the best base class choice for Neanderthal, with most of the Barbarian archetypes from the Advanced Players Guide as usable choices.</p><p></p><p>I'm a 3pp game developer, and I am designing races with Paragon classes for publication at the moment, so I know its a good idea.</p><p></p><p>Keep it up, you're on the right track.</p><p></p><p>GP</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5414251, member: 50895"] Because the Neaderthal gets some nice physical stats, whereas human only gets one +2 to the players choice of stat, Neanderthal cannot have a bonus first level feat, that's reserved for 'normal' humans only. Again, I get it you want a strong and hardy race, but for a Pathfinder player character race having both +2 Str and +2 Con is too much (even if you balance that with two -2 stats, still not enough) - this race isn't balanced for players because of that. I would suggest either +2 Str OR +2 Con as player choice at character generation, not both. Then give it -2 Int, and +2 in one other mental stat. I can see how that doesn't seem very Neanderthal, but we are trying to build a balanced player character race, first and foremost. Personally I prefer to see: +2 Str, +2 Wis, -2 Int (or +2 Str, -2 Dex, +2 Wis) as being close enough to Neanderthal, yet balanced for Pathfinder. Otherwise, your re-adjusted race seems much better, believeable and balanced. Good work! Also, since your first write up looked more like a class than a race - obviously your second post corrected that by making it racial stats only, I think it might be worthy to create a Paragon Class for Neanderthal, so you can incorporate ideas from you first post in what a quintessential Neanderthal should look like, if he didn't take a base PF class. After this provide a preferred base class list, with perhaps some archetype altered class features to better fit your Neanderthal. Obviously, Barbarian is probably the best base class choice for Neanderthal, with most of the Barbarian archetypes from the Advanced Players Guide as usable choices. I'm a 3pp game developer, and I am designing races with Paragon classes for publication at the moment, so I know its a good idea. Keep it up, you're on the right track. GP [/QUOTE]
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