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Near Epic play in a modern setting?
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<blockquote data-quote="takyris" data-source="post: 1843283" data-attributes="member: 5171"><p>Hey dream,</p><p></p><p>If you don't mind me asking, what defines "epic" for you? I think that'll give folks a clear way to answer your question.</p><p></p><p>If epic is "the big struggle, forces coming together and using all their power to fight the big bad guys," then you can do that in almost any system. The feeling of watching your fleet of assault helicopters converge on the Deep One as it comes out of the ocean (d20 Modern, no magic, CoC monsters) can be just as cool as the feeling of slaying an ancient wyrm and fighting off its cultists as they try to start world war three (d20 Modern, Urban Arcana) or working together to fend off an alien armada or an incrusion from hell (M&M). It's all in the feel.</p><p></p><p>M&M can, quite simply, get more boom in the box. At PL20, you can blow up planets, extinguish suns, or remove the stain of evil from every living creature in the world.</p><p></p><p>In d20 Modern, 4 20th level characters are still threatened by a room filled with 20 2nd-level guys with assault rifles. Their epic scale is more a matter of things all coming together, the charismatic hero calling in all his favors and making the big bluff that surprises the enemy, the smart hero coming up with a fantastic plan or decoding the ancient strategy, the tough hero standing proud while blood streams from a dozen wounds, and the fast hero getting past the enemy lines to take out the dread wizard before his spell is completed. Barring D&D spell-stuff (as in, Urban Arcana), you're not dealing with stuff that would look as impressive if turned into a movie. That doesn't mean it's not epic.</p><p></p><p>For my money, epic is less about level or bigness of boom as it is about the kind of music that's playing in the background during the final fight. If it's a techno track, it ain't epic. An epic fight could be done in slow motion while a heartbreaking orchestral score played on, and it would still be just as cool. If that makes any sense.</p></blockquote><p></p>
[QUOTE="takyris, post: 1843283, member: 5171"] Hey dream, If you don't mind me asking, what defines "epic" for you? I think that'll give folks a clear way to answer your question. If epic is "the big struggle, forces coming together and using all their power to fight the big bad guys," then you can do that in almost any system. The feeling of watching your fleet of assault helicopters converge on the Deep One as it comes out of the ocean (d20 Modern, no magic, CoC monsters) can be just as cool as the feeling of slaying an ancient wyrm and fighting off its cultists as they try to start world war three (d20 Modern, Urban Arcana) or working together to fend off an alien armada or an incrusion from hell (M&M). It's all in the feel. M&M can, quite simply, get more boom in the box. At PL20, you can blow up planets, extinguish suns, or remove the stain of evil from every living creature in the world. In d20 Modern, 4 20th level characters are still threatened by a room filled with 20 2nd-level guys with assault rifles. Their epic scale is more a matter of things all coming together, the charismatic hero calling in all his favors and making the big bluff that surprises the enemy, the smart hero coming up with a fantastic plan or decoding the ancient strategy, the tough hero standing proud while blood streams from a dozen wounds, and the fast hero getting past the enemy lines to take out the dread wizard before his spell is completed. Barring D&D spell-stuff (as in, Urban Arcana), you're not dealing with stuff that would look as impressive if turned into a movie. That doesn't mean it's not epic. For my money, epic is less about level or bigness of boom as it is about the kind of music that's playing in the background during the final fight. If it's a techno track, it ain't epic. An epic fight could be done in slow motion while a heartbreaking orchestral score played on, and it would still be just as cool. If that makes any sense. [/QUOTE]
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