Nifft said:
I've got a 7th level PC whose character can get up to 42 on Wildereness Lore skill checks -- and he's about to take Skill Focus (Wilderness Lore).

What kind of cool results can I give him for making checks in the high 30s?
Tracking is fairly obvious -- but still, I'm interested in hearing what kind of cool details I can give him for getting really awesome skill check results.
well, probably not the answer you want, but I'm not sure there should be any beyond a certain point... results of skill checks have to be grounded in reality unless you consider high skills to be supernatural. If someone walked over a paved road two weeks ago and its rained twice since then and snowed, you just can't track him by normal means. Similarly, you cannot 'hide' in a smooth, bare, brightly lit room, or use diguise to fit an orc in with halflings.
Now, within reason...
if he is tracking a group of people, he could tell how many there were, and possibly something about how they moved - "it seems the one with very small feet (either one of the small races, a child or a traditional japanese woman) was scouting ahead. Those tracks are always doubling back, usually at a point where the whole group then stopped temorarily. The barefoot one is clearly being taken with the group against his or her will based on the scuffing and invariable closeness to the one wearing army boots."
A really good roll might discern the passing of a druid or incoporeal creature even without being able to find her tracks. "there is no sign of passage through the bushes, yet the tracks of small animals and quickly abandoned bird nests clearly show that they were frightened by SOMETHING in the last half hour."
but don't make skills magic unless thats a established part of your game. "This path has had at least 200 sheep driven over it since the person you want to track headed this way" "But I got a 50 on my track check!" "Fine, the last group of sheep had lambs with them, and a limping border collie..."
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