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*Pathfinder & Starfinder
"Nearest enemy"?
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<blockquote data-quote="DreamChaser" data-source="post: 4569188" data-attributes="member: 1190"><p>I'm not even sure what you're asking here...</p><p></p><p>Terrain isn't metagame...in combat of any era, terrain factors massively into tactics...your ability to see or not see someone (and conversely have them see / not see you) has a huge impact.</p><p></p><p>Now, on that note, if you're concerned about the technicality that a ranger could have a situation where he has 2 bad guys...one is 3 away the other six but he wants to quarry the further one...so he moves behind a column to give the one 3 away total concealment so that he cannot "see" the nearer one and thus the one six away is the closest he can "see", this raises the question of whether this is concealment or cover...and does awareness count as seeing? And is taking that time to move to gain cover worth it? and do we care if the ranger is able to switch out his quarry like that?</p><p></p><p>DC</p></blockquote><p></p>
[QUOTE="DreamChaser, post: 4569188, member: 1190"] I'm not even sure what you're asking here... Terrain isn't metagame...in combat of any era, terrain factors massively into tactics...your ability to see or not see someone (and conversely have them see / not see you) has a huge impact. Now, on that note, if you're concerned about the technicality that a ranger could have a situation where he has 2 bad guys...one is 3 away the other six but he wants to quarry the further one...so he moves behind a column to give the one 3 away total concealment so that he cannot "see" the nearer one and thus the one six away is the closest he can "see", this raises the question of whether this is concealment or cover...and does awareness count as seeing? And is taking that time to move to gain cover worth it? and do we care if the ranger is able to switch out his quarry like that? DC [/QUOTE]
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"Nearest enemy"?
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