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Neat, Add-On, d20 Rules???
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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 5631046" data-attributes="member: 23094"><p>And yet, the comparison still holds.</p><p> </p><p></p><p></p><p>I'm going to be really up-front and honest with you.</p><p></p><p>You are new to this whole d20 thing.</p><p></p><p>Ability modifiers that come in even increments is a d20 thing. It means that, given the same set of base stats, any set of ability modifiers you add to it will have a meaningful impact. [Additionally, when applied to different sets of stats, any bonus to an ability score will always result in positive change in the modifier, and any penalty to an ability score will always result in a negative change in the modifier.] [Thus, bonuses are always "real bonuses," and penalties are always "real penalties."</p><p></p><p>Your -3 Str / +1 Dex / +1 Int / +1 Con thing (or whatever stats you're arguing for women to get "bonuses" in)?</p><p></p><p>When applied to a 16 Str, 12 Dex, 12 Int, 14 Con character, it results in a -2 change in Str bonus, and <em>no change at all</em> in Dex, Int, or Con bonuses.</p><p></p><p>When applied to a 15 Str, 13 Dex, 13 Int, 13 Con character, it results in a -1 change in Str bonus, and a +1 change in Dex, Int, and Con bonuses.</p><p></p><p>These are not balanced.</p><p></p><p>This is why ability score modifers are always even numbers in d20 systems. Anyone who says that they can be odd numbers and it "works fine" betrays a lack of understanding of the rules and logic underlying them.</p><p></p><p>That fact that you think these sorts of modifiers are fine or even a good idea says you need to spend more time learning the system before mucking around with it.</p><p></p><p>This is completely apart from the fact that men's tendency towards being able to lift heavier objects is far better modeled as an effective boost to Strength for purposes of calculating encumbrance penalties, rather than combat bonuses.</p><p></p><p><em>And</em> you have to go through and figure out how all of this applies to non-human races. Is a female Half-Orc as weak vs. a male Half-Orc as a female human is vs. a male human?</p><p></p><p><em>And</em> you have to deal with the fact that, essentially, all you're really doing is saying "Women can't even be warrior-types." I mean, if your group is cool with this, then bully for you, but that would never fly in my group, where the female players like to play ass-kicking barbarians, not just <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/StaffChick" target="_blank">staff chicks</a>.</p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 5631046, member: 23094"] And yet, the comparison still holds. I'm going to be really up-front and honest with you. You are new to this whole d20 thing. Ability modifiers that come in even increments is a d20 thing. It means that, given the same set of base stats, any set of ability modifiers you add to it will have a meaningful impact. [Additionally, when applied to different sets of stats, any bonus to an ability score will always result in positive change in the modifier, and any penalty to an ability score will always result in a negative change in the modifier.] [Thus, bonuses are always "real bonuses," and penalties are always "real penalties." Your -3 Str / +1 Dex / +1 Int / +1 Con thing (or whatever stats you're arguing for women to get "bonuses" in)? When applied to a 16 Str, 12 Dex, 12 Int, 14 Con character, it results in a -2 change in Str bonus, and [I]no change at all[/I] in Dex, Int, or Con bonuses. When applied to a 15 Str, 13 Dex, 13 Int, 13 Con character, it results in a -1 change in Str bonus, and a +1 change in Dex, Int, and Con bonuses. These are not balanced. This is why ability score modifers are always even numbers in d20 systems. Anyone who says that they can be odd numbers and it "works fine" betrays a lack of understanding of the rules and logic underlying them. That fact that you think these sorts of modifiers are fine or even a good idea says you need to spend more time learning the system before mucking around with it. This is completely apart from the fact that men's tendency towards being able to lift heavier objects is far better modeled as an effective boost to Strength for purposes of calculating encumbrance penalties, rather than combat bonuses. [I]And[/I] you have to go through and figure out how all of this applies to non-human races. Is a female Half-Orc as weak vs. a male Half-Orc as a female human is vs. a male human? [I]And[/I] you have to deal with the fact that, essentially, all you're really doing is saying "Women can't even be warrior-types." I mean, if your group is cool with this, then bully for you, but that would never fly in my group, where the female players like to play ass-kicking barbarians, not just [url=http://tvtropes.org/pmwiki/pmwiki.php/Main/StaffChick]staff chicks[/url]. [/QUOTE]
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