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"Necessary Evil" OOC
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<blockquote data-quote="Walking Dad" data-source="post: 5710001" data-attributes="member: 59043"><p>I think you cannot even 'buy' base Toughness by the rules.</p><p>Normal beings have their Con mod plus possible feat bonuses plus equipment bonus for a Toughness save.</p><p>So 7 levels are unaccounted for.</p><p>There is a 'Tough' feat in Wizards & Warriors' that gives +1 Toughness each rank, limited to 3 ranks.</p><p>Otherwise I would suggest to buy it as equipment. An Undercover Vest is subtle and give +3 to to toughness (M&M core p 141).</p><p>You could take both of this and increase your defensive roll feat by 1.</p><p>That or the Protection power.</p><p></p><p>page 136 UP, as Thanee said. And M&M core p 76.</p><p></p><p>But you are right, it is a summon effect. But having to use with some objects (machines in your case) is surely a -1 Flaw, bringing the cost back to 3 PP/rank (for it's increased range) (I increased the cost of Summon in my blog).</p><p></p><p>The above is added to the blog.</p><p></p><p></p><p>They work, but are now monitored by the Alien invaders (as much as by the government, before). So he could be really useful for blocking their intelligence on you in addition to the things you may have thought first.</p><p></p><p>I'm fine with that.</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 5710001, member: 59043"] I think you cannot even 'buy' base Toughness by the rules. Normal beings have their Con mod plus possible feat bonuses plus equipment bonus for a Toughness save. So 7 levels are unaccounted for. There is a 'Tough' feat in Wizards & Warriors' that gives +1 Toughness each rank, limited to 3 ranks. Otherwise I would suggest to buy it as equipment. An Undercover Vest is subtle and give +3 to to toughness (M&M core p 141). You could take both of this and increase your defensive roll feat by 1. That or the Protection power. page 136 UP, as Thanee said. And M&M core p 76. But you are right, it is a summon effect. But having to use with some objects (machines in your case) is surely a -1 Flaw, bringing the cost back to 3 PP/rank (for it's increased range) (I increased the cost of Summon in my blog). The above is added to the blog. They work, but are now monitored by the Alien invaders (as much as by the government, before). So he could be really useful for blocking their intelligence on you in addition to the things you may have thought first. I'm fine with that. [/QUOTE]
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