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<blockquote data-quote="jkason" data-source="post: 5893072" data-attributes="member: 2710"><p>Okay, here's what I finally settled on for Ben. Hopefully this won't take major revisions, since I think my brain's about to melt trying to work M&M math. My assumption on the base power settings were that they were all things he could carry easily: steel belt buckle, water bottle, small pouch of sand, and either atmosphere or a whiff from his rebreather. The standard action to set the array would be fluffed as his touching whichever material.</p><p></p><p>[sblock=Ben O'hare]</p><p></p><p>Power Level 10 (150 PP)</p><p>PP awarded: 3 PP</p><p></p><p><strong>Abilities</strong> [28 PP]</p><p></p><p>Str 2/10 (Base/Metal)</p><p>Sta 2/10 (Base/Metal)</p><p>Agil 2</p><p>Dex 2</p><p>Fighting 2</p><p>Int 0</p><p>Awe 2</p><p>Pre 2</p><p></p><p><strong>Defenses</strong> [24 PP]</p><p></p><p>Dodge 10/6 (Base/Metal)</p><p>Parry 10/6 (Base/Metal)</p><p>Fort 2/10 (Base/Metal)</p><p>Tough 2/6/10 (Base/Def Roll/Metal with imp 10)</p><p>Will 10</p><p></p><p><strong>Skills</strong> [24 PP]</p><p></p><p>Athletics 9 (+11 Base /+19 Metal)</p><p>Insight 6 (+8)</p><p>Intimidation 8 (+10)</p><p>Perception 8 (+10)</p><p>Ranged Combat (Pressure Spray) 8 (+10)</p><p>Stealth 8 (+10)</p><p></p><p><strong>Advantages</strong> [21 PP]</p><p></p><p>Advantages: All-out Attack, Close Attack 8, Defensive Roll 4, Diehard, Equipment 1, Hide in Plain Sight, Interpose, Move-By Action, Power Attack, Takedown 2</p><p></p><p></p><p><strong>Powers</strong> [56 PP]</p><p></p><p>[56 PP] Material Mimic: Variable 8 (7/r)</p><p> * 40 active PP for settings</p><p> * Standard action to activate</p><p></p><p>[sblock=Primary Settings][code]</p><p></p><p>Setting: Air</p><p>* [8 PP] Concealment 4 (2/r)</p><p> All Visual Senses (4 ranks)</p><p>* [3 PP] Elongation 3 (1/r)</p><p> 60 feet</p><p>* [6 PP] Flight 3 (2/r)</p><p> 16 miles/hour, 250 feet/round</p><p>* [2 PP] Immunity 2 (1/r)</p><p> Suffocation (all)</p><p>* [10 PP]Insubstatial 2 (5/r)</p><p> Gaseous (2 ranks)</p><p> Immune Physical Damage</p><p>* [11 PP] Low Oxygen: Affliction 10 (2/r)</p><p> Fatigued/Exhausted/Asleep</p><p> Fort DC 20</p><p> Insidious (flat +1)</p><p></p><p>Setting: Metal</p><p>* [16 PP] Growth 8 (2/r)</p><p> Density (+0)</p><p> +8 Str/Sta</p><p> -4 Active def</p><p>* [3 PP] Immunity 5 (1/r)</p><p> Damage Effect: Electricity (5 ranks)</p><p> Limited - Half Effect (-1/r)</p><p>* [10 PP] Impervious Defense: Toughness 10 (1/r)</p><p>* [1 PP] Power-lifting 1 (1/r)</p><p> +1 STR for lifting</p><p>* [10 PP] Strength Effect: Penetrating 10 (1/r)</p><p></p><p>Setting: Sand</p><p>* [5 PP] Digger: Burrowing 5 (1/r)</p><p> 2 miles / hour, 30 feet / round</p><p>* [1 PP] Elongation 1 (1/r)</p><p> 15 feet</p><p>* [7 PP] Immunity: Immunity 7 (1/r)</p><p> Damage Effect: Electricity (5 ranks)</p><p> Suffocation (all) (2 ranks)</p><p>* [5 PP] Insubstantial 1 (5/r)</p><p> Fluid (1 rank)</p><p>* [2 PP] Movement 1 (2/r)</p><p> Slithering (1 rank)</p><p>* [5 PP]Sand Shapes: Create 5 (1/r)</p><p> up to 30 cft</p><p> up to DC 15</p><p> Movable (+1/r)</p><p> Proportional (-1/r)</p><p> 125/250/500 ft</p><p>* [10 PP] Sand Trap: Affliction 10 (1/r)</p><p> Hindered/Immobile/Paralyzed</p><p> DC 20</p><p> Alt Resistance (Dodge) (+0/r)</p><p> Fort to remove</p><p></p><p>Setting: Water </p><p>* [20 PP] Drowning Grip (Affliction 10) (1/r)</p><p> Dazed/Stunned/Incapacitated</p><p> DC 20</p><p> Alternate Resistance (Dodge) (+0/r)</p><p> Fort to remove</p><p> Cumulative (+1/r)</p><p>* [1 PP] Elongation 1 (1/r)</p><p>* [2 PP] Immunity 2 (1/r)</p><p> Suffocation (all) (2 ranks)</p><p>* [5 PP] Insubstantial 1 (5/r)</p><p> Fluid (1 rank)</p><p>* [9 PP]Pressure Spray (Move Object 4) (2/r)</p><p> 800 lbs</p><p> DC 19</p><p> Damaging (+1/r)</p><p> Split (2 targets) (flat +1)</p><p> Limited Direction: Away from self (-1/r)</p><p> 100/200/400 ft.</p><p>* [3 PP] Swimming 3 (1/r)</p><p> 4 miles/hour, 60 feet/round[/code][/sblock]</p><p></p><p>Equipment: Commlink, Flash Goggles, Flashlight, Rebreather, Night Vision Goggles (5 EP / 1 PP)</p><p></p><p>[Abilities 28 + Powers 56 + Advantages 21 + Skills 24 + Defenses 24 = 153 PP]</p><p></p><p><strong>Complications</strong> </p><p></p><p>Motivation: Acceptance. Having lost the steadiness of his initial powers, Brick struggles to figure out his new, mutated abilities and find his role now that it's not as clear as it used to be.</p><p></p><p>Honor: Brick still has an overwhelming desire to to the right thing, though the current state of alien invasion makes what the 'right thing' is more difficult to always identify.</p><p></p><p><strong>Background</strong></p><p>Even as a child, folks told Ben he was "built like a brick s***house," a phrase which eventually became his nickname, Brick. What they didn't know was exactly how tough Ben was, a fact he kept hidden most of his life at the behest of his mother. When their low-income neighborhood (Tempest) began to get even worse in the wake of the alien invasion, however, the young man decided it was time to stop playing nice, and began acting as a neighborhood watchdog / enforcer against the creeping corruption and danger on his streets.</p><p></p><p>Recently, Ben fell in with a group of super-humans who have been coerced into working for Dr. Destruction, a common enemy against the occupying alien force. He's been struggling with allying with former villains, as he feels his sense of right and wrong being challenged on a recurring basis. </p><p></p><p>After his most recent mission, his life was upturned even more. Whether due to exposure to the alien power source Destruction sent them after, an infection caused by a fight with a genetically-unstable creature, or some unforseen combination the two with his unique physiology, Brick's powers have gone into flux. He is no longer constantly strong or durable. In fact, his form is now dependent on his available environment, as he has developed a tactile material mimicry, letting him take on the attributes of inorganic substances he touches. </p><p></p><p>Now Brick's identity struggle in this world turned upside-down is further complicated by his body's own inconsistency. He's bound and determined, though, to navigate his way through the chaos to see his world, his life, and maybe even his body, returned to normal.[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5893072, member: 2710"] Okay, here's what I finally settled on for Ben. Hopefully this won't take major revisions, since I think my brain's about to melt trying to work M&M math. My assumption on the base power settings were that they were all things he could carry easily: steel belt buckle, water bottle, small pouch of sand, and either atmosphere or a whiff from his rebreather. The standard action to set the array would be fluffed as his touching whichever material. [sblock=Ben O'hare] Power Level 10 (150 PP) PP awarded: 3 PP [b]Abilities[/b] [28 PP] Str 2/10 (Base/Metal) Sta 2/10 (Base/Metal) Agil 2 Dex 2 Fighting 2 Int 0 Awe 2 Pre 2 [b]Defenses[/b] [24 PP] Dodge 10/6 (Base/Metal) Parry 10/6 (Base/Metal) Fort 2/10 (Base/Metal) Tough 2/6/10 (Base/Def Roll/Metal with imp 10) Will 10 [b]Skills[/b] [24 PP] Athletics 9 (+11 Base /+19 Metal) Insight 6 (+8) Intimidation 8 (+10) Perception 8 (+10) Ranged Combat (Pressure Spray) 8 (+10) Stealth 8 (+10) [b]Advantages[/b] [21 PP] Advantages: All-out Attack, Close Attack 8, Defensive Roll 4, Diehard, Equipment 1, Hide in Plain Sight, Interpose, Move-By Action, Power Attack, Takedown 2 [b]Powers[/b] [56 PP] [56 PP] Material Mimic: Variable 8 (7/r) * 40 active PP for settings * Standard action to activate [sblock=Primary Settings][code] Setting: Air * [8 PP] Concealment 4 (2/r) All Visual Senses (4 ranks) * [3 PP] Elongation 3 (1/r) 60 feet * [6 PP] Flight 3 (2/r) 16 miles/hour, 250 feet/round * [2 PP] Immunity 2 (1/r) Suffocation (all) * [10 PP]Insubstatial 2 (5/r) Gaseous (2 ranks) Immune Physical Damage * [11 PP] Low Oxygen: Affliction 10 (2/r) Fatigued/Exhausted/Asleep Fort DC 20 Insidious (flat +1) Setting: Metal * [16 PP] Growth 8 (2/r) Density (+0) +8 Str/Sta -4 Active def * [3 PP] Immunity 5 (1/r) Damage Effect: Electricity (5 ranks) Limited - Half Effect (-1/r) * [10 PP] Impervious Defense: Toughness 10 (1/r) * [1 PP] Power-lifting 1 (1/r) +1 STR for lifting * [10 PP] Strength Effect: Penetrating 10 (1/r) Setting: Sand * [5 PP] Digger: Burrowing 5 (1/r) 2 miles / hour, 30 feet / round * [1 PP] Elongation 1 (1/r) 15 feet * [7 PP] Immunity: Immunity 7 (1/r) Damage Effect: Electricity (5 ranks) Suffocation (all) (2 ranks) * [5 PP] Insubstantial 1 (5/r) Fluid (1 rank) * [2 PP] Movement 1 (2/r) Slithering (1 rank) * [5 PP]Sand Shapes: Create 5 (1/r) up to 30 cft up to DC 15 Movable (+1/r) Proportional (-1/r) 125/250/500 ft * [10 PP] Sand Trap: Affliction 10 (1/r) Hindered/Immobile/Paralyzed DC 20 Alt Resistance (Dodge) (+0/r) Fort to remove Setting: Water * [20 PP] Drowning Grip (Affliction 10) (1/r) Dazed/Stunned/Incapacitated DC 20 Alternate Resistance (Dodge) (+0/r) Fort to remove Cumulative (+1/r) * [1 PP] Elongation 1 (1/r) * [2 PP] Immunity 2 (1/r) Suffocation (all) (2 ranks) * [5 PP] Insubstantial 1 (5/r) Fluid (1 rank) * [9 PP]Pressure Spray (Move Object 4) (2/r) 800 lbs DC 19 Damaging (+1/r) Split (2 targets) (flat +1) Limited Direction: Away from self (-1/r) 100/200/400 ft. * [3 PP] Swimming 3 (1/r) 4 miles/hour, 60 feet/round[/code][/sblock] Equipment: Commlink, Flash Goggles, Flashlight, Rebreather, Night Vision Goggles (5 EP / 1 PP) [Abilities 28 + Powers 56 + Advantages 21 + Skills 24 + Defenses 24 = 153 PP] [b]Complications[/b] Motivation: Acceptance. Having lost the steadiness of his initial powers, Brick struggles to figure out his new, mutated abilities and find his role now that it's not as clear as it used to be. Honor: Brick still has an overwhelming desire to to the right thing, though the current state of alien invasion makes what the 'right thing' is more difficult to always identify. [b]Background[/b] Even as a child, folks told Ben he was "built like a brick s***house," a phrase which eventually became his nickname, Brick. What they didn't know was exactly how tough Ben was, a fact he kept hidden most of his life at the behest of his mother. When their low-income neighborhood (Tempest) began to get even worse in the wake of the alien invasion, however, the young man decided it was time to stop playing nice, and began acting as a neighborhood watchdog / enforcer against the creeping corruption and danger on his streets. Recently, Ben fell in with a group of super-humans who have been coerced into working for Dr. Destruction, a common enemy against the occupying alien force. He's been struggling with allying with former villains, as he feels his sense of right and wrong being challenged on a recurring basis. After his most recent mission, his life was upturned even more. Whether due to exposure to the alien power source Destruction sent them after, an infection caused by a fight with a genetically-unstable creature, or some unforseen combination the two with his unique physiology, Brick's powers have gone into flux. He is no longer constantly strong or durable. In fact, his form is now dependent on his available environment, as he has developed a tactile material mimicry, letting him take on the attributes of inorganic substances he touches. Now Brick's identity struggle in this world turned upside-down is further complicated by his body's own inconsistency. He's bound and determined, though, to navigate his way through the chaos to see his world, his life, and maybe even his body, returned to normal.[/sblock] [/QUOTE]
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