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General Tabletop Discussion
EN Publishing
Necessity of Torrent
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<blockquote data-quote="Calavingian" data-source="post: 5009563" data-attributes="member: 86503"><p>I wholeheartedly agree. While Torrent is the McGuffin that brings the players together she really is not at all neccessary once the party is assembled.</p><p></p><p>I wouldn't kill her off in the first encounter - you'll need her to introduce the characters to Buron and the other leaders of the Resistence, but by the time my players went looking for the Zaman agents (the Shahalesti in the published setting) they had already found ways to ditch her. In effect, she quickly went from being a party member to being nothing more than a useful contact/information source.</p><p></p><p>If your players are quite new to gaming they might need an NPC "leader" to keep them from doing anything suicidal. But by the end of the second session, one of my players had already taken over the leadership role from Torrent. From that point on she became obsolete as a member of the party and no longer took an active role in the adventure. Even so she remained a useful tool for feeding bits and pieces of information to the players and acting as a "voice" for the DM.</p><p></p><p>That being said, if your players are short of a healer, then I would recommend keeping her around.</p></blockquote><p></p>
[QUOTE="Calavingian, post: 5009563, member: 86503"] I wholeheartedly agree. While Torrent is the McGuffin that brings the players together she really is not at all neccessary once the party is assembled. I wouldn't kill her off in the first encounter - you'll need her to introduce the characters to Buron and the other leaders of the Resistence, but by the time my players went looking for the Zaman agents (the Shahalesti in the published setting) they had already found ways to ditch her. In effect, she quickly went from being a party member to being nothing more than a useful contact/information source. If your players are quite new to gaming they might need an NPC "leader" to keep them from doing anything suicidal. But by the end of the second session, one of my players had already taken over the leadership role from Torrent. From that point on she became obsolete as a member of the party and no longer took an active role in the adventure. Even so she remained a useful tool for feeding bits and pieces of information to the players and acting as a "voice" for the DM. That being said, if your players are short of a healer, then I would recommend keeping her around. [/QUOTE]
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