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<blockquote data-quote="AbdulAlhazred" data-source="post: 5057984" data-attributes="member: 82106"><p>Huh? I fail to comprehend what you're trying to get at there man. Slotted items allow ONE item of a given type to function. If you want to use another one you have to remove the first. They don't specify ANY particular action type for this. The only slot that is mentioned in this regard at all is WRT to shields and that is only one specific example of an arms slot item. By RAW you could conclude that no other slotted items can be switched AT ALL during combat. Of course you could be somewhat more forgiving. The same could be said of rings, there is no action type dealing with them at all though again it seems reasonable from a simulationist point of view to make equipping or unequipping them minor actions. </p><p></p><p>So I am totally befuddled by your statement. The designers IMHO obviously didn't intend PCs to be swapping out slotted items (or rings) during encounters at all, though the possibility is left up to the DM ultimately. In terms of carrying golf bags of items around they also certainly weren't encouraging that practice AT ALL with item daily power use limitations. Certainly there are plenty of items you CAN have many of or different variations of, but its a lot less useful to do so than it was in previous-Es.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5057984, member: 82106"] Huh? I fail to comprehend what you're trying to get at there man. Slotted items allow ONE item of a given type to function. If you want to use another one you have to remove the first. They don't specify ANY particular action type for this. The only slot that is mentioned in this regard at all is WRT to shields and that is only one specific example of an arms slot item. By RAW you could conclude that no other slotted items can be switched AT ALL during combat. Of course you could be somewhat more forgiving. The same could be said of rings, there is no action type dealing with them at all though again it seems reasonable from a simulationist point of view to make equipping or unequipping them minor actions. So I am totally befuddled by your statement. The designers IMHO obviously didn't intend PCs to be swapping out slotted items (or rings) during encounters at all, though the possibility is left up to the DM ultimately. In terms of carrying golf bags of items around they also certainly weren't encouraging that practice AT ALL with item daily power use limitations. Certainly there are plenty of items you CAN have many of or different variations of, but its a lot less useful to do so than it was in previous-Es. [/QUOTE]
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