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Necklace of Tongues
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<blockquote data-quote="RUMBLETiGER" data-source="post: 6058715" data-attributes="member: 6674868"><p>I don't see why not. A few Pearls of Speech strung on a necklace like candy, you pop one into your mouth @ it activates, you spit it back out onto the necklace.</p><p>Or how about a bag of marbles that aren't marbles?</p><p>Honestly, Someone with the Craft Wondrous Items feat and access to the appropriate spells could make a pearl in a day. Dwarves, being the practical and crafty people they are, could have casters on hand who'd think nothing of producing such a simple item like this if the need arose. This might be a service the church of Moradin provides regularly to those passing thru.</p><p></p><p></p><p>It's 1 or 2 skillpoints to learn an language, however you as the DM can determine how much time would need to pass for an individual amung a peoplegroup to pick up the language. It doesn't need to be limited to leveling and skillpoints. I'd rule that something like 2 weeks worth of time spent each evening around the campfire, intentionally studying under their Dwarf guide, and they should be able to pick up conversational Dwarvish, etc.</p><p></p><p></p><p></p><p>The upside would be simplifying gameplay if that's what you're aiming for. The downside is any time you as the DM would want your players to not understand what's being talked about. Comprehend languages allows for inhuman understanding, but still need to problem solve how to relate to others who cannot understand them. I think that still keeps things interesting.</p></blockquote><p></p>
[QUOTE="RUMBLETiGER, post: 6058715, member: 6674868"] I don't see why not. A few Pearls of Speech strung on a necklace like candy, you pop one into your mouth @ it activates, you spit it back out onto the necklace. Or how about a bag of marbles that aren't marbles? Honestly, Someone with the Craft Wondrous Items feat and access to the appropriate spells could make a pearl in a day. Dwarves, being the practical and crafty people they are, could have casters on hand who'd think nothing of producing such a simple item like this if the need arose. This might be a service the church of Moradin provides regularly to those passing thru. It's 1 or 2 skillpoints to learn an language, however you as the DM can determine how much time would need to pass for an individual amung a peoplegroup to pick up the language. It doesn't need to be limited to leveling and skillpoints. I'd rule that something like 2 weeks worth of time spent each evening around the campfire, intentionally studying under their Dwarf guide, and they should be able to pick up conversational Dwarvish, etc. The upside would be simplifying gameplay if that's what you're aiming for. The downside is any time you as the DM would want your players to not understand what's being talked about. Comprehend languages allows for inhuman understanding, but still need to problem solve how to relate to others who cannot understand them. I think that still keeps things interesting. [/QUOTE]
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