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[Necro] Grimtooth's Traps is HERE!
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<blockquote data-quote="Vraille Darkfang" data-source="post: 2342308" data-attributes="member: 16989"><p>Saw this the other day at the gaming store.</p><p></p><p>Flipped thorugh it real quick, but wasn't looking to hard as this week's purchase was going to be the DMG II.</p><p></p><p>I like monster books. And a Trap Book is sort of like a specialized monster book. So I'm interested. But...</p><p></p><p>I don't want to drop 40 buck on variations on the 'Yep, you're dead' theme.</p><p></p><p>Is The Wurst of Grimtooths Traps a collection of usable encounters to throw against your PC's? Or is it more of the "Let's see the most evil, vile, cool, excuriating way I get to kill you" trap? (Like most of the 1st ed traps were).</p><p></p><p>It seems to be striving for a 1st ed feel (whcih is fine), but I'm worried it also includes that 1st ed heart of "Yep, you're dead, make a new PC; He's Dead too. Yep, new one? Dead, 5 minutes, a record for longevity."</p><p></p><p>I HATED all those 1st ed dungeons that were nothing more than a series of Find/Rmove Trap rolls until you failed one. Then you died. Wasn't fun then, isn't fun now.</p><p></p><p>To summerize, does 'The Wurst of Grimtooths Traps' Challenge Players, or simply kill them?</p></blockquote><p></p>
[QUOTE="Vraille Darkfang, post: 2342308, member: 16989"] Saw this the other day at the gaming store. Flipped thorugh it real quick, but wasn't looking to hard as this week's purchase was going to be the DMG II. I like monster books. And a Trap Book is sort of like a specialized monster book. So I'm interested. But... I don't want to drop 40 buck on variations on the 'Yep, you're dead' theme. Is The Wurst of Grimtooths Traps a collection of usable encounters to throw against your PC's? Or is it more of the "Let's see the most evil, vile, cool, excuriating way I get to kill you" trap? (Like most of the 1st ed traps were). It seems to be striving for a 1st ed feel (whcih is fine), but I'm worried it also includes that 1st ed heart of "Yep, you're dead, make a new PC; He's Dead too. Yep, new one? Dead, 5 minutes, a record for longevity." I HATED all those 1st ed dungeons that were nothing more than a series of Find/Rmove Trap rolls until you failed one. Then you died. Wasn't fun then, isn't fun now. To summerize, does 'The Wurst of Grimtooths Traps' Challenge Players, or simply kill them? [/QUOTE]
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