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Necromancer Management :) Please help :)
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<blockquote data-quote="Hawk Diesel" data-source="post: 6995139" data-attributes="member: 59848"><p>Here's the thing, high level play is different than low and mid tier play. By the time you have the power to raise that many undead, you and your cohort likely have a great deal of influence on the world and politics. You may be able to raise that undead, but your fellow fighter in the party may also be given a title and named general of the king's army, while the cleric is the Bishop or even higher of his congregation. When you control so many undead, it's not assumed that you would take them on adventures with you, but rather delegate their actions through more intelligent undead towards larger scale, long term goals. While you theoretically could raise and bring those undead with you on adventures, it becomes a different kind of game and too unwieldy for the rules as given. It is more reasonable to assume that your necromancer might bring along his personal guard of 2, maybe three more powerful undead (perhaps one being the slain corpse of an enemy that wronged him and now forced into servitude in death).</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 6995139, member: 59848"] Here's the thing, high level play is different than low and mid tier play. By the time you have the power to raise that many undead, you and your cohort likely have a great deal of influence on the world and politics. You may be able to raise that undead, but your fellow fighter in the party may also be given a title and named general of the king's army, while the cleric is the Bishop or even higher of his congregation. When you control so many undead, it's not assumed that you would take them on adventures with you, but rather delegate their actions through more intelligent undead towards larger scale, long term goals. While you theoretically could raise and bring those undead with you on adventures, it becomes a different kind of game and too unwieldy for the rules as given. It is more reasonable to assume that your necromancer might bring along his personal guard of 2, maybe three more powerful undead (perhaps one being the slain corpse of an enemy that wronged him and now forced into servitude in death). [/QUOTE]
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