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Necromancer or cleric of Vecna NPC ideas?
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<blockquote data-quote="Havrik Stoneskimmer" data-source="post: 5539615" data-attributes="member: 6670929"><p>I'm working up an NPC that will be the main villain in my campaign for most of the heroic tier. The NPC is an agent of the cult of Vecna, and I originally envisioned her as a cleric of Vecna but now I'm leaning towards building her as a necromancer using some of the powers from the new <em>Heroes of Shadow</em> book.</p><p></p><p>The idea is that she is supervising an expedition to locate some ancient powerful Vecna artifacts, etc. When the PCs first meet her, she is seen as a frightening and ominous hooded figure. If they fight her early on she will be way too powerful, and will just display one or two particularly flavorful spells/powers and then vacate the premises. Eventually they'll have a chance to fight for real, but early encounters are entirely for flavor and foreshadowing. So her powers should really define her as something very creepy and disturbing.</p><p></p><p>My current thought is to build a necromancer mage using the NPC rules in the <em>DMG</em> and maybe add the Ascetic of Vecna template from <em>Open Grave</em> for added flavor and to bump her up to an Elite.</p><p></p><p>But I thought I'd see if anyone knows of any other sourcebooks or DDI articles that have a stat block that would work well for a necromancer or undead-oriented cultist, etc.</p></blockquote><p></p>
[QUOTE="Havrik Stoneskimmer, post: 5539615, member: 6670929"] I'm working up an NPC that will be the main villain in my campaign for most of the heroic tier. The NPC is an agent of the cult of Vecna, and I originally envisioned her as a cleric of Vecna but now I'm leaning towards building her as a necromancer using some of the powers from the new [I]Heroes of Shadow[/I] book. The idea is that she is supervising an expedition to locate some ancient powerful Vecna artifacts, etc. When the PCs first meet her, she is seen as a frightening and ominous hooded figure. If they fight her early on she will be way too powerful, and will just display one or two particularly flavorful spells/powers and then vacate the premises. Eventually they'll have a chance to fight for real, but early encounters are entirely for flavor and foreshadowing. So her powers should really define her as something very creepy and disturbing. My current thought is to build a necromancer mage using the NPC rules in the [I]DMG[/I] and maybe add the Ascetic of Vecna template from [I]Open Grave[/I] for added flavor and to bump her up to an Elite. But I thought I'd see if anyone knows of any other sourcebooks or DDI articles that have a stat block that would work well for a necromancer or undead-oriented cultist, etc. [/QUOTE]
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Necromancer or cleric of Vecna NPC ideas?
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