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Necromancer Q&A: Let's ask Orcus some questions!
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<blockquote data-quote="Orcus" data-source="post: 1743468" data-attributes="member: 1254"><p><strong>Grimmy</strong></p><p></p><p>Oh man I am so geeked for Grimtooth. I just sent it in to layout. The art on the interior is all Steve Crompton original stuff. Plus he did some new stuff. There is a funny running story line of Bill and I meeting GrimTina and getting her to show us into Grimmy's trap lab. Steve did some extra art for that. GrimTina is back. The Dungeon of Doom is in full force. Over 200 traps, fully statted for d20, in a "monster manual" style entry for each trap. New more detailed rules that put some of the fun back in traps, instead of them being a "roll a d20 roadblock". </p><p></p><p>It is set for a Q1 2005 release.</p><p></p><p>Here is my dedication in the book: </p><p></p><p>"To gamers everywhere who appreciate that it is cooler to have your character die in a triple-spear-tilting-passage-reverse-gravity-springing-chair-giant-lobster trap than in a boring 60 foot deep pit with spikes."</p><p></p><p>Back cover text:</p><p></p><p>The Wurst of Grimtooth’s Traps™</p><p></p><p>The Troll Is Back!</p><p></p><p>More horrible than a nightmare, more feared and loathed than the IRS, Grimtooth the Troll has returned with the best of his traps to try men’s souls and mangle their bodies. This connoisseur’s catalog of condemnable calamities contains over 200 of the most devious traps ever devised fully statted for the d20 system. Includes the famous Traps Bazaar and the Dungeon of Doom, a dungeon of nothing but traps! Contains too much knowledge for mere mortals.</p><p></p><p>Warning!</p><p>Unauthorized disclosure of this material may contribute to the unjustified survival of adventurers, delvers, and player characters…and may result in serious damage to the deadly reputation of the Game Master.</p><p></p><p>I am really geeked for this one.</p><p></p><p>Clark</p></blockquote><p></p>
[QUOTE="Orcus, post: 1743468, member: 1254"] [b]Grimmy[/b] Oh man I am so geeked for Grimtooth. I just sent it in to layout. The art on the interior is all Steve Crompton original stuff. Plus he did some new stuff. There is a funny running story line of Bill and I meeting GrimTina and getting her to show us into Grimmy's trap lab. Steve did some extra art for that. GrimTina is back. The Dungeon of Doom is in full force. Over 200 traps, fully statted for d20, in a "monster manual" style entry for each trap. New more detailed rules that put some of the fun back in traps, instead of them being a "roll a d20 roadblock". It is set for a Q1 2005 release. Here is my dedication in the book: "To gamers everywhere who appreciate that it is cooler to have your character die in a triple-spear-tilting-passage-reverse-gravity-springing-chair-giant-lobster trap than in a boring 60 foot deep pit with spikes." Back cover text: The Wurst of Grimtooth’s Traps™ The Troll Is Back! More horrible than a nightmare, more feared and loathed than the IRS, Grimtooth the Troll has returned with the best of his traps to try men’s souls and mangle their bodies. This connoisseur’s catalog of condemnable calamities contains over 200 of the most devious traps ever devised fully statted for the d20 system. Includes the famous Traps Bazaar and the Dungeon of Doom, a dungeon of nothing but traps! Contains too much knowledge for mere mortals. Warning! Unauthorized disclosure of this material may contribute to the unjustified survival of adventurers, delvers, and player characters…and may result in serious damage to the deadly reputation of the Game Master. I am really geeked for this one. Clark [/QUOTE]
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