Cheiromancer
Adventurer
On page 150 of the PHB it says:
Suppose an evil cleric is controlling some undead, but has run up to the HD limit. Easy fix- command them to drop their resistance to enchantments, and let the wizard charm them. As long as the wizard remembers to renew the charm at regular intervals the undead will remain cooperative. Not totally controlled, but friendly and cooperative.
A creature can voluntarily forego a saving throw and willingly accept a spell's result. Even a character with a special resistance to magic (for example, an elf's resistance to sleep effects) can suppress this if he or she wants to.
Suppose an evil cleric is controlling some undead, but has run up to the HD limit. Easy fix- command them to drop their resistance to enchantments, and let the wizard charm them. As long as the wizard remembers to renew the charm at regular intervals the undead will remain cooperative. Not totally controlled, but friendly and cooperative.
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