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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Necromancer: which two schools to give up?
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<blockquote data-quote="Liquidsabre" data-source="post: 2576766" data-attributes="member: 15635"><p>Dunno perhpas you haven't looked at what the specialist actually gains close enough, there's some interesting math you might try looking at. For example, a specialist gains a +1 spell/day at their highest spell level, well all spell levels of course but let's first look at the highest spell level. A wizard, at their highest spel level, has a base spells/day of 1. That's nice but doesn't get you very far especially since your highest level has you most powerful spells. As a specialist you just doubled the number of spells you cast/day at your highest spell level. Compared to a generalist wizard you can now cast a number of spells at your highest spell level equal to TWO generalist wizards of the same level. Not too shabby that, all by itself. Not to mention the specialist receives another +1 spell/day at every spell level below their highest spell level as well. That's just icing on the cake.</p><p></p><p></p><p></p><p></p><p>Saying that a wizard *must* take spells from *all* the schools is going more than a little over board. There are very, very few must-have spells in the wizard's spell list. Certianly the few must-have spells that do exist abslutely do <em>not</em> span across all schools of magic. Now while I agree that a <em>ray of enfeeblement</em> is a good spell but saying it is a must-have is a fallacy. Now there are alot of good spells in the wizard spell list, that's not to be argued, but certainly there are far fewer must-haves in the spell list.</p><p></p><p></p><p></p><p></p><p>You'd be denying alot less than you think. Instead of trying to describe all the spells you consider are must-haves (Divination btw can't be selected as a prohibited school), how about just the spells you'd miss out on if you took one or two prohibited schools? Enchantment, Illusion, and Necromancy are popular schools to drop. Try two of those and defend the spells in those schools as absolute must-haves. Not an easy proposition that.</p></blockquote><p></p>
[QUOTE="Liquidsabre, post: 2576766, member: 15635"] Dunno perhpas you haven't looked at what the specialist actually gains close enough, there's some interesting math you might try looking at. For example, a specialist gains a +1 spell/day at their highest spell level, well all spell levels of course but let's first look at the highest spell level. A wizard, at their highest spel level, has a base spells/day of 1. That's nice but doesn't get you very far especially since your highest level has you most powerful spells. As a specialist you just doubled the number of spells you cast/day at your highest spell level. Compared to a generalist wizard you can now cast a number of spells at your highest spell level equal to TWO generalist wizards of the same level. Not too shabby that, all by itself. Not to mention the specialist receives another +1 spell/day at every spell level below their highest spell level as well. That's just icing on the cake. Saying that a wizard *must* take spells from *all* the schools is going more than a little over board. There are very, very few must-have spells in the wizard's spell list. Certianly the few must-have spells that do exist abslutely do [I]not[/I] span across all schools of magic. Now while I agree that a [I]ray of enfeeblement[/I] is a good spell but saying it is a must-have is a fallacy. Now there are alot of good spells in the wizard spell list, that's not to be argued, but certainly there are far fewer must-haves in the spell list. You'd be denying alot less than you think. Instead of trying to describe all the spells you consider are must-haves (Divination btw can't be selected as a prohibited school), how about just the spells you'd miss out on if you took one or two prohibited schools? Enchantment, Illusion, and Necromancy are popular schools to drop. Try two of those and defend the spells in those schools as absolute must-haves. Not an easy proposition that. [/QUOTE]
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Necromancer: which two schools to give up?
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