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<blockquote data-quote="Mr Fidgit" data-source="post: 406438" data-attributes="member: 6968"><p>alright, let me put this another way.</p><p></p><p>if you don't have access to any of the splatbooks DON'T multi-class. there's no reason to lower your caster ability unless it's required by a PrC.</p><p></p><p>Cleric - who has more power over life and death than a cleric? take Velsharoon (FR) as your patron diety and the Undeath domain. your alignment can be one step from your deities' (who is NE), so if you played true neutral, take Death as your other domain. if you're evil, take Evil as your other domain (it will bolster all of your 'evil' spells like animate and create undead)</p><p></p><p>(note: it's <em>alot</em> easier to be a cleric. all you have to do is pray for spells! a wizard has to study and spends <em>tons</em> of money aquiring and scribing spells, etc., etc)</p><p></p><p>(note 2: clerics get access to animate dead earlier than wizards, and wizards can't cast create undead, or create greater undead)</p><p></p><p></p><p>Wizard - even after saying all of the above, no caster is as versatile as a wizard, even a specialist. create a necromancer specialist with evocation or transmutation as your banned school, and take the skills and feats required to become a Shadow Adept (FRCS). while it lowers your power and ability to cast evocation or transmutation (one of which should be banned anyway), it <em>greatly</em> increases your enchantment, illusion and necromantic spell power (saves and ability to overcome SR)</p><p></p><p>(note: if you think the PC has a chance of being played after 15th level, make sure you take skill focus:spellcraft and spell focus in 2 schools of magic. by the time you're done with the 10 levels of Shadow Adept, you'll be ready to start taking levels of Archmage. when you add the spell focus: necromancy to the Shadow adept's spell power ability, <em>and</em> the archmage's spell power ability, <strong>nothing</strong> will be able to resist your spells!)</p><p></p><p>(note 2: there's is nothing about a necromancer that requires a certain alignment. in game settings like Ravenloft, even <em>good</em> aligned necromancers have been discussed at length. in the Scarred Lands setting, there's an entire city run by LN necromancers. (or so i'm told<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p></blockquote><p></p>
[QUOTE="Mr Fidgit, post: 406438, member: 6968"] alright, let me put this another way. if you don't have access to any of the splatbooks DON'T multi-class. there's no reason to lower your caster ability unless it's required by a PrC. Cleric - who has more power over life and death than a cleric? take Velsharoon (FR) as your patron diety and the Undeath domain. your alignment can be one step from your deities' (who is NE), so if you played true neutral, take Death as your other domain. if you're evil, take Evil as your other domain (it will bolster all of your 'evil' spells like animate and create undead) (note: it's [I]alot[/I] easier to be a cleric. all you have to do is pray for spells! a wizard has to study and spends [I]tons[/I] of money aquiring and scribing spells, etc., etc) (note 2: clerics get access to animate dead earlier than wizards, and wizards can't cast create undead, or create greater undead) Wizard - even after saying all of the above, no caster is as versatile as a wizard, even a specialist. create a necromancer specialist with evocation or transmutation as your banned school, and take the skills and feats required to become a Shadow Adept (FRCS). while it lowers your power and ability to cast evocation or transmutation (one of which should be banned anyway), it [I]greatly[/I] increases your enchantment, illusion and necromantic spell power (saves and ability to overcome SR) (note: if you think the PC has a chance of being played after 15th level, make sure you take skill focus:spellcraft and spell focus in 2 schools of magic. by the time you're done with the 10 levels of Shadow Adept, you'll be ready to start taking levels of Archmage. when you add the spell focus: necromancy to the Shadow adept's spell power ability, [I]and[/I] the archmage's spell power ability, [B]nothing[/B] will be able to resist your spells!) (note 2: there's is nothing about a necromancer that requires a certain alignment. in game settings like Ravenloft, even [I]good[/I] aligned necromancers have been discussed at length. in the Scarred Lands setting, there's an entire city run by LN necromancers. (or so i'm told;) ) [/QUOTE]
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